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  1. #1071
    Player

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    Mar 2011
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    261
    Quote Originally Posted by Laraul View Post
    Change is good.
    Tell that to the dinosaurs.

    (1)

  2. #1072
    Player
    IveraIvalice's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    595
    Character
    Ivera Ivalice
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Rannie View Post
    You know I've been half following this so I honestly don't know if anyone has mentioned this yet.... and this is just something that I'm point out not to be spiteful or anything like that or to try to argue but to put in a different point of view. Has anyone thought that maybe they're doing it as well for the ps3 players that will be running on lower settings than some of the pc users? (don't agree with me take what i'm saying with a grain of salt because i was just thinking about that) They will have less memory seeing and graphics engine compared to most of the pc players. *shrugs* just a thought I had on it nothing more nothing less
    someone has mentioned that
    honestly from my person experience in game development, animations dont take up alot of memory, but im a 3D artist and not a programmer and i can only tell from my experiences working with programmers, but i do know that they dont take up alot of memory, but the systems that would make it function in game i cant say.
    however i dont think it would be a hit at all on the ps3 version, since animation blending is on at all times by default and if the animations are already loaded into memory, the only problem is getting it to run which is a coding thing and also doesnt take up hardly any memory, in the worst case it would effect the ps3 version with fps but i doubt its slowing them down at all.
    (1)

  3. #1073
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    Join Date
    Mar 2011
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    261
    Quote Originally Posted by Rannie View Post
    You know I've been half following this so I honestly don't know if anyone has mentioned this yet.... and this is just something that I'm point out not to be spiteful or anything like that or to try to argue but to put in a different point of view. Has anyone thought that maybe they're doing it as well for the ps3 players that will be running on lower settings than some of the pc users? (don't agree with me take what i'm saying with a grain of salt because i was just thinking about that) They will have less memory and graphics cards compared to most of the pc players. *shrugs* just a thought I had on it nothing more nothing less
    I think its only logical to assume there is a possibility, but i try not to think about it.
    (0)

  4. #1074
    So to sum up this issue:

    1. FFXIV 1.0 players who liked the graphical appeal of XIV notices the downgrade and admitted removal of subtle animation which means SE can and will downgrade aspects of the game if they see fit, thus people worry.

    2. Non FFXIV players won't care because it will look and feel like every other MMO on the market, nothing unique, no attention to detail anymore no steps forward and only steps backwards.

    3. People on the fence realize they could have fixed the animation lock problems in other ways but chose to take the quick way out an start removing animation steps. Even FFXI lacked certain animation steps and still looked 1000000000000x better than even "Alpha" stage of ARR.

    I don't care if this is "Pre-Alpha" or "Alpha", there's no excuses when unlike in 2007-2009 they have FFXIV to upgrade. It's their call though, SE wanted to make ARR a standard MMO, that's what their goal is and they'll succeed in that, now the issue is: Why should anyone play ARR when they can play another MMO for a similar experience? "Best graphics in the genre", that's fine, but how much will you sacrifice in the process just to fit in, Square? There's a reason FFXI succeeded even if it was a "EQ clone" because instead of "doing exactly x" it said "Fuck you, X I'm going to try Y because this is a Final Fantasy game."
    (9)

  5. #1075
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Elexia View Post
    2. Non FFXIV players won't care because it will look and feel like every other MMO on the market, nothing unique, no attention to detail anymore no steps forward and only steps backwards.
    Seriously...enough of this garbage. If you think the only thing keeping this game unique compared to games like World of Warcraft or Guild Wars 2 is the animation, than you clearly haven't played those other games.

    Quote Originally Posted by Elexia View Post
    Even FFXI lacked certain animation steps and still looked 1000000000000x better than even "Alpha" stage of ARR.
    (6)
    Last edited by KiriA500; 09-17-2012 at 04:24 AM.

  6. #1076
    Quote Originally Posted by KiriA500 View Post
    Seriously...enough of this garbage. If you think the only thing keeping this game unique compared to games like World of Warcraft or Guild Wars 2 is the animation, than you clearly haven't played those other games.
    When you think about it, the only thing keeping this game unique anymore is indeed graphics. All a White Mage is for example is a healer class with an iconic robe design...that falls in line with graphics.
    (6)

  7. #1077
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by KiriA500 View Post
    If you think the only thing keeping this game unique compared to games like World of Warcraft or Guild Wars 2 is the animation
    Well what does seperate FFXIV from the crowd?

    We used to have.

    Best graphics on the market for MMO
    Best animations on the market
    Gobal Community
    Always alive servers
    Best Monster AI in the MMO market
    Little hand holding
    Longevity of the leveling and exploration process
    Being able to play everything with one character.

    Slowly putting strike marks through all that unique stuff. All for the sake of living up to the market "Standard".
    (9)

  8. #1078
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by KiriA500 View Post
    Seriously...enough of this garbage. If you think the only thing keeping this game unique compared to games like World of Warcraft or Guild Wars 2 is the animation, than you clearly haven't played those other games.
    That is what this whole Thread is about.. some Animation, something or other XD. We always adapt to FFXIV 1.0 changes when they came. FFXIV: ARR is no different, Adapting= Takes time, but it will happen =).
    (0)

  9. #1079
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Tonkra View Post
    And (no offense) why should my char not be able to step backwards ("back pedal")? Some people in here mentioned GW2, having quiet good animations. in GW2 it is also possible to "back pedal" and in many other MMorpgs, too. i played many mmorpgs. and some of them had focus on pvp.

    in RL i can also "back pedal" ... while doing sports.. tennis, squash, fencing.. so why it shouldnt be possible? how would you fight with a rapier or a sword in your hand? would'nt you take some steps back sometimes also? not it is even more realistic this way.
    omg gw2 animation is terrible, you HAVE to be kidding.
    (0)

  10. #1080
    Quote Originally Posted by Tonkra View Post
    in RL i can also "back pedal" ... while doing sports.. tennis, squash, fencing.. so why it shouldnt be possible? how would you fight with a rapier or a sword in your hand? would'nt you take some steps back sometimes also? not it is even more realistic this way.
    I bet when you run to the left only your lower half does it while your upper half stays facing forward, too.
    (6)

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