Quote Originally Posted by Rannie View Post
I honestly don't know on that seeing as how I'm not a programmer or anything but to me it always seemed that the movement was the animation and it still showed you as moving. I'll agree if they can seperate the two that would be fine but *shrugs* I don't know how exactly that could be done given the limited space they would have especially incorporating it all into the ps3 version. But Like I said I'm not a programmer or a game designer so I don't know
Not a hard to thing to code actually since ARR already shows a separation of legs and torso movement independent of each other. All the devs have to do is allow the legs to animate a fluid stop while the stop is already registered, allowing for the upper torso to already begin its casting animation while the feet are in mid-stop animation. Done.