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  1. #1
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Oh and someone should probably mention about the problems with how animations work in this game. You have to complete one animation before you can begin another one, resulting in animation lock. In the meantime, the server has already started processing the next move of your enemy, the animation of which you don't see, resulting in latency and getting murdered by Ifrit's Eruption.

    The fact that animations looked dumbdown doesn't mean they will be. Your character will move differently in 2.0 and that frankly is a good thing. It makes sense that, considering the complete overhaul animation is getting in 2.0, that the PRE-Alpha presentation would not have all the bells-and-whistles animations that we would expect out of a finished game.
    (0)

  2. #2
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by HiirNoivl View Post
    Oh and someone should probably mention about the problems with how animations work in this game. You have to complete one animation before you can begin another one, resulting in animation lock.
    Only thing that makes Ifrit even remotely hard.. lol
    (0)