I will always support focus on gameply over "pretty animations", yes the FF mmo games have had good looking animations compared to other MMOs but compared to other MMOs the movement in FF MMOs have been restricting as fuck. And before telling me to go play other MMO games then, I am, I'm playing GW2 and loving it. I only log on to FFXIV now just to talk to LS members and maybe help if help is needed. But I also love the FF universe so I'm glad the team is focusing on gameplay which actually makes games fun to play, besides I don't think the animations in the gameplay video looked bad. They still look better than other MMO games.
And if it's that important they'll probaly "fix" it later, they still need to get this game out. They can't hold it back to fix every little complaint people have over every little thing. If sacrificing this so that they can focus on gameplay and get the game out in time for christmas then that is what they should do.
Last edited by Lirion; 09-12-2012 at 06:47 AM.





"Fix it later" is exactly what they did for 2.0 in the first place. If this is the type of thing the 'MMO standard' has in store, I'm not sure how long I'll play after release. It clearly isn't a "Little complaint" and there are quite a few of us annoyed not only with the animation, but the tank control movement. How is detached movement like that good for gameplay?And if it's that important they'll probaly "fix" it later, they still need to get this game out. They can't hold it back to fix every little complaint people have over every little thing. If sacrificing this so that they can focus on gameplay and get the game out in time for christmas then that is what they should do.
Why? If the animation is just a visual, it won't matter. It should be a display to make the game feel more alive without getting in the way of gameplay at all.
Last edited by Gramul; 09-12-2012 at 06:56 AM.

Oh cool, we can now all moonwalk when walking backwards diagonally a la Elders Scrolls. So excited about this!




I'm going to miss the realistic character movement. It makes characters feel more alive.
Anything that makes the game feel more like a world than "just a game"... I hate to see it go.
I avoid games that don't feel alive. Games that make me think, "just a game I'm wasting my time on." I prefer to spend time in games that feel like another place for me to go visit.
I really hope they bring back the realistic character movements..
~She gave her heart to a falling star~
~~~★~~~
If he's not here, then where?
~~~★~~~
~Been searching for my Afterman~



The characters animations may feel alive, but this game overall feels dead in terms of everything else.I'm going to miss the realistic character movement. It makes characters feel more alive.
Anything that makes the game feel more like a world than "just a game"... I hate to see it go.
I avoid games that don't feel alive. Games that make me think, "just a game I'm wasting my time on." I prefer to spend time in games that feel like another place for me to go visit.
I really hope they bring back the realistic character movements..
This actually makes me a bit sad.
It sounds like a little thing, but the realistic walking and running is one of the biggest immersion factors to me. I still remember how amazed I was when I started up the beta for the first time and saw the movement animations. I'll get over it, and surely would rather gameplay > graphics, but.. ;_;
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