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Ergebnis 11 bis 20 von 48
  1. #11
    Player
    Avatar von ShinigamiKayla
    Registriert seit
    Apr 2011
    Ort
    Gridania
    Beiträge
    615
    Character
    Aitheria Crimson
    World
    Excalibur
    Main Class
    Druide Lv 50
    Yuka your preaching to the quire I was a Summoner on XI for lets see... 7-8 years was it... x_x was my main job I just wanna see it treated right in 2.0 myself o.o
    (0)

    "Thy life is a river to bear rapture and sorrow
    To listen to suffer to entrust until tomorrow
    In one fleeting moment, from the land doth life flow
    Yet in one fleeting moment for the new leaf doth grow"

  2. #12
    Player
    Avatar von Yukagama
    Registriert seit
    Mar 2011
    Ort
    Gridinia
    Beiträge
    290
    Character
    Yuka Gama
    World
    Sargatanas
    Main Class
    Hermetiker Lv 60
    Zitat Zitat von ShinigamiKayla Beitrag anzeigen
    Yuka your preaching to the quire I was a Summoner on XI for lets see... 7-8 years was it... x_x was my main job I just wanna see it treated right in 2.0 myself o.o
    Same here since 2002 and am still playing XI and SMN as my main XI. ^-^ i just hope it get's better in XIV.
    (0)
    Geändert von Yukagama (05.09.12 um 09:51 Uhr)
    FFXI 2002-2011 SMN BLU SCH BLM NIN
    FFXIV 2010 - 2012 Ver1.0 Blm Drg whm
    FFXIV alpha beta drg blm
    FFXIV beta 2 Drg
    FFXIV beta 3 and 4 Drg SMN blm

  3. #13
    Player
    Avatar von TokyieRage
    Registriert seit
    Jan 2012
    Ort
    Ul'Dah
    Beiträge
    218
    Character
    Tokyo Jack
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Zitat Zitat von Yukagama Beitrag anzeigen
    Same here since 2002 and am still playing XI and SMN as my main XI. ^-^ i just hope it get's better.
    Hopefully its better, the pet AI for BSTs and SMNs in XI is actually really bad. I don't know how many times my pet has started attacking the wrong monster when I have more then 1 on me.
    (0)

  4. #14
    Player
    Avatar von TTred
    Registriert seit
    Aug 2012
    Beiträge
    30
    Character
    Gom'i Aku
    World
    Siren
    Main Class
    Hermetiker Lv 26
    I know that the developers are influenced, even if slightly, by WoW. Blizzard created a nice enough balance between player control and pet AI that many players could tailor their pets to their liking. And Yoshi-P enjoys/enjoyed DAoC which had an extensive control system for its pet classes to the point where you could control the spacing of pets (Bonedancer) and have the pet tank some raids(Spiritmaster).
    (0)

  5. #15
    Player
    Registriert seit
    Mar 2011
    Beiträge
    5.722
    Zitat Zitat von TokyieRage Beitrag anzeigen
    Hopefully its better, the pet AI for BSTs and SMNs in XI is actually really bad. I don't know how many times my pet has started attacking the wrong monster when I have more then 1 on me.
    That's not bad AI, it's reactive to you being attacked therefore it attacks that entity (SMN).
    (0)

  6. #16
    Player
    Avatar von Arcell
    Registriert seit
    Mar 2011
    Ort
    Limsa Lominsa
    Beiträge
    3.487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Maschinist Lv 70
    Kind of torn, I'd prefer both honestly. I'd like to have some semblance of control for when I need it but I'd hope the AI is smarter than a bag of rocks and can at least handle itself competently most of the time.
    (0)

  7. #17
    Player
    Avatar von Naraku_Diabolos
    Registriert seit
    Jun 2012
    Ort
    Gridania
    Beiträge
    1.256
    Character
    Hayley Westenra
    World
    Excalibur
    Main Class
    Ninja Lv 100
    Zitat Zitat von Andrien Beitrag anzeigen
    that might be just for primals though. For regular summons I bet it'll be like XI or like XII.
    Well, I'm wondering if having a summon out will drain your MP like it did in FFXI. Unless as an Arcanist, you have an invisible set of Carbuncle Mitts so you can keep Carbuncle out. I'm thinking it's going to be like that as the summons come out of the grimoire and not the energy that you have inside of you. I could be wrong, though.
    (0)

  8. #18
    Player
    Registriert seit
    Mar 2011
    Beiträge
    5.722
    Depends on the balance. Perpetuation cost was the balance mechanic for SMN In XI which pretty much every SMN these days can negate.
    (0)

  9. #19
    Player
    Avatar von Firon
    Registriert seit
    Mar 2011
    Ort
    Ul'dah
    Beiträge
    2.565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturg Lv 50
    Pretty sure in a very old post i don't wanna even try to dig up Yoshi-p mentioned gambit system for choco pets, so i think they would do the same for smn.
    (0)

  10. #20
    Player
    Avatar von Babydoll
    Registriert seit
    Oct 2011
    Ort
    Gridania
    Beiträge
    1.998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Hermetiker Lv 90
    Summoner was my main in FFXI back when it first released with RoZ in 2003. People used to laugh at me because no one understood SMN and kept saying it sucked..especially the JP lol. I always stuck with it though, before the CoP mainstream of smn!

    Anyway...smn sounds really promising in XIV. I like how they are giving us dots so we don't just stand there while our avatar does all the work. I have no idea how its going to work..if its like Aion thats cool too...Spiritmaster was really powerful
    (0)

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