I'd worry more about the camera and movements being more like Guild Wars 2 than 1.xx in 2.0.
It's terribad and doesn't fit the pace of the game.
But yeah against the wall tanking usually = lock off and turning the camera sideways

I'd worry more about the camera and movements being more like Guild Wars 2 than 1.xx in 2.0.
It's terribad and doesn't fit the pace of the game.
But yeah against the wall tanking usually = lock off and turning the camera sideways





How about when you're talking under Bazaar tents or through tight hallways with ridges on the roof. Camera goes round and round.. round and round....
Id like a smoother bump if anything... I just go first person at certain points in the game because I cant take the jarring pops all over the place.



How about when you're talking under Bazaar tents or through tight hallways with ridges on the roof. Camera goes round and round.. round and round....
Id like a smoother bump if anything... I just go first person at certain points in the game because I cant take the jarring pops all over the place.
isn't that y i suggest the last pic iin it to just unrendered the obstacle![]()





Tis' why I thumbs up'ed your post :P
Something- needs to be done about the camera.


It's more like this:
![]()

this is a big issue and has been annoying me since day one #>.<' Option C please devs! Also, a zoom that can zoom a little farther would be great. Almost impossible to see anything but mob butts and swishy magic effects sometimes. Really need a better way to get an overall view of the fight.



Edit* I realize I can't find the words to explain what I mean and all other words will likely miscommunicate, so...nevermind.this is a big issue and has been annoying me since day one #>.<' Option C please devs! Also, a zoom that can zoom a little farther would be great. Almost impossible to see anything but mob butts and swishy magic effects sometimes. Really need a better way to get an overall view of the fight.
Last edited by Punainen; 09-07-2012 at 08:17 PM.



Thank youthis is a big issue and has been annoying me since day one #>.<' Option C please devs! Also, a zoom that can zoom a little farther would be great. Almost impossible to see anything but mob butts and swishy magic effects sometimes. Really need a better way to get an overall view of the fight.![]()


Great diagrams. I'm all for making objects that the camera crops into transparent.
I would love for option 3
For me, my biggest irritation with the camera is if it gets too close to the ground
the screen will start to act like its having a seizure
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