Quote Originally Posted by Kiote View Post
Threads like this make me sad to see the state of this industry.

Level Caps are necessary for the longevity of content and increased difficulty allows for increased Drop Rates.

Remember when we used to play games for the challenge and the brag that we could win?

What is the point of Content you can walk through?

If are playing an MMO and don't have any friends, use content finder.
Funny enough I read on this exact forum it's actually PvP that makes content last longer..so I think you're preaching to the choir saying level caps are, when you are correct. Even changing difficulties is essentially the same as being in a level capped area, since all it does is change certain aspects.

Toto-Rak shouldn't be enterable by anyone above 35 for example thus level cap so higher level can enter with lower level players..though I guess in today's MMO players, trivializing content is A-Ok.