yeah I noticed that as well with GW2, good thing I play thief and mobs melt lol.Me personally im all for level sync as it was in ffxi. We're gonna have alot of new people and my best friend is going to play at ps3 release, so yeah in that aspect im for it.
Ifrit type battle in the easy mode is alright i suppose.
Only issue i have with level sync (and my biggest gripe with gw2) is level capping areas. Lets say for instance i want to level leatherworking and i want to farm all my mats. Why should i be punished for wanting to farm low level mobs? If ive earned that level and gear i should be able to use it everywhere. If they implement level capped areas as ive described alot of players will just choose not to go there. We already are going to have a huge gap between legacy and 2.0 players, i dont want to see it get larger.
So m suggestion would be just implement voluntary level sync and if they have to do things like easy ifrit capped go ahead. Plz dont level cap areas.
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