Page 6 of 7 FirstFirst ... 4 5 6 7 LastLast
Results 51 to 60 of 70
  1. #51
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Icehunter View Post
    Yeah? lol

    GW2 effectively killed high level's clearing out zones for farming; since even if your 80 you get bumped down to 6 in the first zones.
    oh god thats a most horrible thing, that could happen to a rpg...

    you want to progress, you want to feel more powerul.. so getting back to a lv 10 zone and kill monsters which have been very dangrous for you when you have been lv 10.


    Do you want ever to feel like a adventure beginner, or some day like a hero who got stronger? i dont like it, when mobs level up with you automatically... even in single rpgs..


    wasnt it Oblivion or Gothic 3 where the mobs levled with you? it was horrible.. and much disliked from the community. that GW2 does this new, doesnt make it better.
    (1)

  2. #52
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Tonkra View Post
    oh god thats a most horrible thing, that could happen to a rpg...

    you want to progress, you want to feel more powerul.. so getting back to a lv 10 zone and kill monsters which have been very dangrous for you when you have been lv 10.


    Do you want ever to feel like a adventure beginner, or some day like a hero who got stronger? i dont like it, when mobs level up with you automatically... even in single rpgs..


    wasnt it Oblivion or Gothic 3 where the mobs levled with you? it was horrible.. and much disliked from the community. that GW2 does this new, doesnt make it better.

    Ehhhh not really, you are still powerfull even thou they did scale you down....

    in Gw2, the first map area max level is 4, when i was level 4 is still tough to fight multiple monster at once, but when im high level and my level scale down to 4, i can easily tank multiple monster at once, compare to when im level 4 it self, but it does scale, i do not one shot a monsters *except critters lol* i like it that way.
    (2)

  3. #53
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Seirra_Lanzce View Post
    Ehhhh not really, you are still powerfull even thou they did scale you down....

    in Gw2, the first map area max level is 4, when i was level 4 is still tough to fight multiple monster at once, but when im high level and my level scale down to 4, i can easily tank multiple monster at once, compare to when im level 4 it self, but it does scale, i do not one shot a monsters *except critters lol* i like it that way.
    only your base stats scale, stats from gear are still applied which is why you are so powerful
    (1)

  4. #54
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Helius View Post
    I'm not sure I completely understand the whole level-sync system apart from it allowing you to play with your lower leveled friends. What I'm hoping is that it's as the OP stated, optional. This is so that I can play with lower level players and re-experience the content and enjoy myself. But I also want to be given the option to power through something if I choose to do so, which would mainly be things like farming for items etc.
    This is the point of level-sync essentially. I started up FFXI again recently so that I could duo with a friend to 99 so I could go back and do all the story stuff I never got done. He had to start over from scratch, so I level-synced with him once he made it to level 10, and he went from 10-20 within the course of a couple nights playing a couple hours each night.

    What I don't want to see, and I think most people agree, is having level caps forced down your throat for everything like in CoP in FFXI. People should have the option of doing content at a higher level even though it's meant for a lower level. I like the idea of doing some things at level, but others just want to get it done and over with.

    If I correctly interpreted what was said at the 25th anniversary presentation for FF14, it sounds like all major story content will have level caps in place. I know some people in my LS that are going to be less than thrilled with this, and may even stop playing the game because of it. I think their idea is, "I have all these max level characters, why does my power have to be reduced to experience this part of the game?" and I can see their reasoning.

    I want to experience challenging content, but I don't think creating level caps is the way to go about it.
    (0)

  5. #55
    Player
    Keisuna's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    311
    Character
    Shiro Turuphant
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Guevara View Post
    I personally do not like lvl sync.... will force us to carry lower level gear and mess up our inventory.
    Someone needs to go read what they said about level sync again.
    (1)

  6. #56
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,987
    Quote Originally Posted by Keisuna View Post
    Someone needs to go read what they said about level sync again.
    Read what, we have no exact details. SE did a poor job with that on XI. So it's normal that some players are worried.
    (0)
    Antipika.
    Deathsmiles II-X - Difficulty Lv.2+ (1CC/2LC ALL clear) : http://youtu.be/pjRuwv_-MlI?hd=1
    Touhou 13 - Ten Desires (all clear) : http://www.youtube.com/view_play_list?p=PL194872B2BBA7CA67
    Touhou 12.5 - Double Spoiler (all clear) : http://www.youtube.com/view_play_list?p=BD180E7054F3C1A2
    Touhou 9.5 - Shoot the Bullet (all clear) : http://www.youtube.com/view_play_list?p=53B01AAE8A03BDD1
    Touhou 8 - Imperishable Night (all clear) : http://www.youtube.com/view_play_list?p=7A5C1FF6BDAD1C1B

  7. #57
    Player
    Doki's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    1,487
    Character
    Doki Waku
    World
    Faerie
    Main Class
    Warrior Lv 100
    The gear scaling in 11 was atrocious. You lost practically all the extra stats, and any special traits. The DEF value scaled down okay, but overall it meant that you carried around several sets of good gear per 10 levels... If it's anything like how terrible gear is in XIV before reaching "optimal" level then yeah.... you're gonna have a bad time.
    (0)

  8. #58
    Player
    Spuffin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18
    Wow seriously... They stated ( in the talk show ) that you will be able to level sync with the same gear you currently have on without buyin lower level gear. Get your facts straight before you complain about something.

    I'm all for level-sync imo.
    (1)

  9. #59
    Player
    Spuffin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18
    They also stated ( or hinted ) not yet sure; there will be cross server dungeon finding. You will be able to level sync with your current gear, which will be scalled appropriately, ( and I highly doigh they would mess up twice ) and you won't have to wait hours for a group.

    Solutions to OP's concerns~
    (0)

  10. #60
    Player
    xXHalloweenTrixXx's Avatar
    Join Date
    Jul 2012
    Posts
    238
    Character
    Fei Fenris
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    Level Sync definitely needed to keep content challenging and fun. +1 for Level Sync, so people don't just speed to max level and breeze through lower level content effortlessly.
    (0)
    Last edited by xXHalloweenTrixXx; 09-11-2012 at 08:39 AM.

Page 6 of 7 FirstFirst ... 4 5 6 7 LastLast