Good morning.
I'm an European player who just recently got back into the game, and I got an important question.
I tried the game on its first release, and the only thing that actually made me quit wasn't the unfriendly user interface or the complex game style, but the massive lag I had to suffer from japanese servers, which in the end resulted in an unbearable elapse between each click and something happening thereafter: every dialogue forced me to wait 1-2 seconds to go on.
I played it during recent free trial period to see if things got better, and they actually did. T
hat convinced me to pay again monthly bill and I must say it: this game has really an astounding potential, with an admirable unicity in the repetitive world of MMOs and the magic only FF saga can give you.
Thus, when I play with my buddy in our one-man/one cat party, we still realize having a lot of discrepancy between what he sees and what I see.
For instance, while he is following me, I see him 15 meters behind me while he is sure to be sticked right onto me (which, being my character a Miqo'te, sure is a good thing for him).
With levequests, while we are sure being far from our enemies, it often occurrs they melee either one while we see them 20 meters away, making it hard to run away properly in case of danger.
Now, I'm not saying all this is unplayable, but while this seems to me like a huge problem, I don't see any thread pointing this as one of them.
And I'm wondering why: maybe it's because everyone grew accostumed with this since FFXI?
Giving the nature of auto-attack and such in the game, this is not a big issue, but really slows us down in a lot of situations. Plus, I noticed 2.0 version will be a lot more dinamic.
So, I'm wondering, since I can't find a straight answer to this as well: are there any plans to put a server in Europe, closer to all countries, in a close future? And in US for US people, naturally.
'cause, while I understand the pleasentry of playing with the whole world together, when this game will get a lot more dinamic, I don't see how will we be able to overcome most difficult challenges (like raids, pvp and such).