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  1. #11
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Ok, my entry:



    Those of you who have played FFI will understand the inspiration.

    For those that haven't, you can read up on it here

    The abilities were inspired by two things.

    1) In Matoya's cave, her magical brooms teach you a 'Spell' so you can see the map. In ARR, the map will be uncovered via our travelling, so this ability will increase the range of map discovery.

    2) The Crystal Eye's appearance in Dissidia was just as a component for other items, but it did increase your Luck stat. I know there isn't an official luck stat in FFXIV (anymore lol), but there is plenty of RNG type stuff so this "Luck +5" could be used to secretly pad RNG checks like: Crit rates, HQ discovery, Melding Success, Materia generation, Item Drop rates, Double-down odds, etc...

    I'd almost prefer the exact implications of "Luck" to be hidden and discovered by players via testing over time.

    Some notes:

    -The ring tells the story about the warriors of light and their quest to restore the crystals (FFI). You can see the fiend of earth "Lich" holding the earth crystal on the band, as well as the discovery of the airship, and the crossing of the first bridge in the frames.

    -I tried to incorporate little elements like Matoya's hat and her magic brooms (used as frames for the scenes).

    -Though some of the details might be lost in the final version, I wanted to create something that people would find fun, useful, and evocative of the first FF game.
    (11)
    Last edited by Zantetsuken; 09-05-2012 at 04:09 AM.