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  1. #121
    Player
    Raagnar's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    224
    Character
    Roric Sinwolf
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Polive View Post
    Repost from "Other" because this subforum seems to see more use.

    Anyone else kinda feel that while it's great functionality to have jumping available in 2.0, it would be preferable not to have everyone constantly jumping all the time everywhere?

    Watching the gameplay videos that have thus far been released, every time someone jumped for no real reason other than simply for the sake of jumping it felt out of place in the general aesthetic of final fantasy games. Especially when the lalafells jumped, the relative height of their jump compared to their body height was really jarring to look at for me.

    As I said, jumping is great for functionality. However, I would like there to be a slight animation delay put in at the end of jumps. Instead of jumping while running and losing no speed compared to someone who is running without jumping, it'd be nice if you took a small hit to your momentum. Nothing major, maybe only slowing you down by a tiny fraction after a jump. But however minor, it would prevent people from jumping constantly for the sake of jumping while traveling places, and only jumping to clear obstacles that would offer shorter pathing.

    Basically, I just don't want to see constant jump spamming. A friend tells me that is what apparently happens in WoW because "you need something to do with your hands when you are bored".

    Maybe I am the only person that feels this way? What does other people think?
    Been saying this for 2 years.. we lost, time to move on.
    (1)

  2. #122
    Player
    Virtuso's Avatar
    Join Date
    Mar 2011
    Posts
    285
    Character
    Virtus Kerensky
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Lirion View Post
    Tell that to this guy, I don't think he got the memo.

    http://www.youtube.com/watch?v=SMppD-bUNWo

    Oh My Gosh....THAT....was glorious.
    (0)

  3. #123
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by KiriA500 View Post
    How exactly is it sharing when you want one side to clearly dominate?

    "I don't mind if jumping is in, it just needs to be completely restricted because I disagree with it."

    What about the other persons feelings on the subject? I want to have crazy, over the top stuff...such as giant explosions, awesome dancing, hilarious outfits, cool vehicles, etc. I can't have these things, which is totally unfair! Other games did it...why can't this one?

    TOTALLY
    UNFAIR
    I just want it to look better dude.
    (0)

  4. #124
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Gramul View Post
    I just want it to look better dude.
    Believe me, I want the best for this game. I just realize that there are some things I won't like. I don't let them get to me though, because stuff like that is so minor, it doesn't matter in the long run. If the bad things outweighed the good things, I wouldn't play this!



    If you don't like how the jumping looks, don't do it! Don't let someone else jumping ruin your fun time either. Everything seems to follow the same pattern when it comes to this game (Ifrit weapons were shown, everyone hated them, then they got over it and everything was fine). Everyone needs to just take a deep breath and wait for the game to actually come out before grabbing the pitchforks and torches.
    (3)

  5. #125
    Player
    Paddle's Avatar
    Join Date
    Aug 2012
    Posts
    30
    Character
    Hena Rhiki
    World
    Cactuar
    Main Class
    Arcanist Lv 19
    ....Ok now that we got jumping out of the way. Lets discuss the next subject FLYING *grin*
    (0)

  6. #126
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Paddle View Post
    ....Ok now that we got jumping out of the way. Lets discuss the next subject FLYING *grin*
    I want a flying motorcycle...but that'll never happen! :C

    *sigh* ...at least I have other ways to enjoy this dream!



    ENTIRE CITY IS BABIES! AAAAAAAAAAAAAAAAAAAAAAAAAHAHAHAHAHA!
    (2)

  7. #127
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    I still hate the Ifrit weapons and think they clash with the games overall art direction, even in 2.0 based on what I've seen.

    Also, this whole "if you don't like it, don't do it" think is a little shallow minded. We're still dealing with it, there are players everywhere in love with their space bars and that's part of the problem. If I could see a little momentum in the jumps, like knees bending down after you hit the ground from such a tall height, or if the jumps had a little variety in the animations when you did them each time I'd be fine.

    Heck, someone had an idea to let people who didn't want it to block the animation, bet that idea was shot down by the community for being an unnecessary addition to the development, or too bothersome to watch people walk through things, as if that mattered to the people who didn't want to see jumping, as if I haven't seen people walk through crap over the past 2 years.

    But I'll find a way.
    (1)

  8. #128
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Gramul View Post
    I still hate the Ifrit weapons and think they clash with the games overall art direction, even in 2.0 based on what I've seen.

    Also, this whole "if you don't like it, don't do it" think is a little shallow minded. We're still dealing with it, there are players everywhere in love with their space bars and that's part of the problem. If I could see a little momentum in the jumps, like knees bending down after you hit the ground from such a tall height, or if the jumps had a little variety in the animations when you did them each time I'd be fine.

    Heck, someone had an idea to let people who didn't want it to block the animation, bet that idea was shot down by the community for being an unnecessary addition to the development, or too bothersome to watch people walk through things, as if that mattered to the people who didn't want to see jumping, as if I haven't seen people walk through crap over the past 2 years.

    But I'll find a way.

    (11)

  9. #129
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Andrien View Post
    And the rest of that is mostly empty space and burning gas I will never get to see.

    We're on a board about FFXIV, It shouldn't be out of the question to critically talk about it at length.
    (1)

  10. #130
    Player
    Polive's Avatar
    Join Date
    Sep 2012
    Location
    Limsa Lominsa
    Posts
    41
    Character
    Metyn Aurea
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Honestly, this is pretty funny. I thought about jumping and thought I'd ask and see what the general consensus is. Came back to this a few days later and suddenly 13 pages? Welp, guess I owe it to the posters to read all of them.

    For those who think I am trolling: I am not. The OP was in the form of a question, and I don't see how that meant that I was trying to encroach on your rights as a human being. As for the dead horse thing... well, I did a search for "jump" and "jumping" and saw nothing of relevance initially, so I thought I'd make a quick post. Not everyone surfs these forums. Interestingly, there is apparently still enough to speak of on the subject to justify 13 pages. Evidently some of us enjoy deceased equine violence as a pastime. Or at least... some of us enjoy trash talking in threads as a pastime.

    I do think that animation realism is a nice thing to have. I really like the momentum animations in the current version of the game. From what I saw of the gameplay videos for ARR, they seem to either have been removed or are currently absent. That is unfortunate. Small touches like that help with immersion, whether you actively realize it or not. We all enjoy various aspects of the game, and I think it would be a shame if we can't all voice our opinions on those aspects. It is funny that people seem to think that there is some sort of priority on people's thoughts. Someone had to spend time to program these animations in the game that we all play. Heck, even the grass had to have been made by someone, decisions were made at every step of implementation. A game with polish looks better precisely because someone out there cared about the small stuff. No one wanted to replace all the "important" threads with posts about jumps and grass. But if these super serious threads do exist... why are all of you guys posting in this one?

    What is perhaps most telling... is the difference in tone between the two sides on this issue. Whereas one, while completely NOT opposed to jumping whatsoever, is asking for possible options to improve its aesthetics, the other side is full of nothing but knee jerk reactions, snide remarks and taunts. Jumping is here to stay, and that is a great thing. But why stop there? Why not ask for some polish? ARR is here precisely because people spoke their minds. Why stop now?
    (3)
    Last edited by Polive; 09-04-2012 at 05:25 PM.

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