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  1. #11
    Player
    LanaC's Avatar
    Join Date
    Jan 2025
    Posts
    58
    Character
    Lana Celestine
    World
    Halicarnassus
    Main Class
    Culinarian Lv 100
    Removing rewards from normal raids will surely go over well, just like how removing the mount from Variant Normal did. Nobody complained about that one.
    (6)

  2. #12
    Player
    Starrya's Avatar
    Join Date
    Dec 2024
    Posts
    123
    Character
    Starrya Trinket
    World
    Malboro
    Main Class
    Paladin Lv 100
    I don't understand this thread. OP Made an interesting point about using savage tokens as an upgrade material for seasonal gear, the second person said that it *might* be possible that normal raids don't have their own gear anymore, and that hypothetical took off into whatever happened here. Do we have confirmation that the visuals for the two sets will be the same? I find it a bit dubious to believe that the standard EC outfit they give you is going to be the one they showed for the raids. If we do, though, the reason savages is separate is probably because they originally had them separate in development while they were still throwing ideas around, and this was just the easiest way to handle it once they had cemented how they wanted upgrades to work.
    (1)

  3. #13
    Player
    Asari5's Avatar
    Join Date
    Aug 2020
    Posts
    1,577
    Character
    Na'mira Yarhu
    World
    Zodiark
    Main Class
    Monk Lv 100
    arent normal raids pretty much the endgame for low tier players? they want equip too
    (2)
    for satisfying glam builduing we need 5 basic glamplates + 2 more for each class / job
    pls add old glowy ex trial weapons for new jobs!
    and for gods sake pls give as the ability to preview any hairstyle on our own character!

  4. #14
    Player
    TalithaSolarien's Avatar
    Join Date
    Apr 2018
    Posts
    367
    Character
    Talitha Solarien
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by Starrya View Post
    I don't understand this thread. OP Made an interesting point about using savage tokens as an upgrade material for seasonal gear, the second person said that it *might* be possible that normal raids don't have their own gear anymore, and that hypothetical took off into whatever happened here. Do we have confirmation that the visuals for the two sets will be the same? I find it a bit dubious to believe that the standard EC outfit they give you is going to be the one they showed for the raids. If we do, though, the reason savages is separate is probably because they originally had them separate in development while they were still throwing ideas around, and this was just the easiest way to handle it once they had cemented how they wanted upgrades to work.
    The (main) problem is that the keynote left so many questions regarding open that people will speculate (like what about crafted gear, will probably remain, but can we upgrade it in odd patches; how about gear from alliance raids; how do we get gear from older content ?; dungeon gear ?). They really should have allocated more time for it instead of spending so much time on the (savage) raid part.
    (2)

  5. #15
    Player
    Kazelus's Avatar
    Join Date
    Feb 2020
    Posts
    105
    Character
    Kalus Zelus
    World
    Twintania
    Main Class
    Warrior Lv 100
    Quote Originally Posted by TalithaSolarien View Post
    The (main) problem is that the keynote left so many questions regarding open that people will speculate (like what about crafted gear, will probably remain, but can we upgrade it in odd patches; how about gear from alliance raids; how do we get gear from older content ?; dungeon gear ?). They really should have allocated more time for it instead of spending so much time on the (savage) raid part.
    To be fair, they spend way too much time on both, it would have been faster to explain directly how everything will work in details...
    (0)
    Last edited by Kazelus; 11-06-2026 at 07:33 PM.

  6. #16
    Player
    Starrya's Avatar
    Join Date
    Dec 2024
    Posts
    123
    Character
    Starrya Trinket
    World
    Malboro
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kazelus View Post
    To be fair, they spend way too much time on both, it would have been faster to explain directly how everything will work in details...
    This is fair criticism. I think that, misguided or not, there is still that desire to mystify the new expansion. Even stuff like this, where we are busy being mildly annoyed/confused at the lack of information, is generating buzz for the expansion that wouldn't really be there if we just knew how gearing was going to look.

    That said, from what we do know, the gearing looks generally better. Far too often, I have had friends who took a break, and the best way to get them to where they had the IL to progress the NORMAL content a few patches later was to make them a full set of crafted gear. Heaven forfend anyone returning to the game without someone who can craft them back into relevance, and has to grind tomestones for 3 weeks just to be able to progress the story. The new system appears to alleviate that issue to some extent.
    (0)

  7. #17
    Player
    Darnath's Avatar
    Join Date
    Mar 2019
    Posts
    81
    Character
    Lennath Aoran
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Selsix View Post
    If they remove rewards from normal raids they will have infinitely long queues because nobody will ever do them again after clearing the story once. Raid roulette isn't even worth doing 99% of the time.
    Same problem we have currently with normal mode Trials.

    Time (especially since they've added ilvl sync to the x9 and x0 story cap trials) versus reward (pittance of tomestones (Worse than Normal Raid currently) which will probably be a pittance of progression on seasonal gear).


    Edit : Changed since to sync.
    (1)

  8. #18
    Player
    Nero-Voidstails's Avatar
    Join Date
    Nov 2023
    Posts
    1,109
    Character
    Nero Tsukimi
    World
    Zalera
    Main Class
    Gunbreaker Lv 100
    personally I think there is a point of doing savage because they gears will be worst then the tomes in six month. only when the third tiers drop that it is worth it and even then it's go back to redo everything
    (0)

  9. #19
    Player
    Starrya's Avatar
    Join Date
    Dec 2024
    Posts
    123
    Character
    Starrya Trinket
    World
    Malboro
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Darnath View Post
    Same problem we have currently with normal mode Trials.

    Time (especially since they've added ilvl sync to the x9 and x0 story cap trials) versus reward (pittance of tomestones (Worse than Normal Raid currently) which will probably be a pittance of progression on seasonal gear).


    Edit : Changed since to sync.
    What would be a good enough reward? They added new visuals once you get the full set, so we're already looking at more than what we have now. Obviously, we can't know yet, but I suspect that doing raids once per week will still be one of the most time-efficient ways to grind weekly progression.

    Quote Originally Posted by Nero-Voidstails View Post
    personally I think there is a point of doing savage because they gears will be worst then the tomes in six month. only when the third tiers drop that it is worth it and even then it's go back to redo everything
    This post appears to just be... describing how MMORPGs work? Savage isn't for everyone, but for many people who play a lot, that level of difficulty is the only thing that can give them a satisfying challenge.

    The whole point of the new gearing progression system is to make it so you can do what you want and still get gear. The fact that raids are no longer necessary IS the feature. I can't tell what's going on here. If you're a person who is happy that they don't have to do normal raids anymore because they weren't rewarding enough, then this was for you. If you're a person who likes raids and are going to do them anyway, then that's still available with the new same-region party formation for more consistent queues, and you have the option to dabble in Fierce after a few weeks. This is a win for virtually everyone.
    (0)
    Last edited by Starrya; 11-07-2026 at 08:58 AM. Reason: Paragraph spacing

  10. #20
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,601
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Asari5 View Post
    arent normal raids pretty much the endgame for low tier players? they want equip too
    This really. It’s already lower iLvL and not dyable and that is meaningful as I suppose us peasants that are 85% of the player base don’t deserve gear or achievable upgrades.
    (4)

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