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  1. #1
    Player
    Chonobaatar's Avatar
    Join Date
    Aug 2026
    Posts
    2
    Character
    Chonobaatar Buriadyn
    World
    Alpha
    Main Class
    Viper Lv 100

    Buy Order System

    Hello!

    I would like to propose a system for trading in-game, that is in many modern games today. It is the Buy Order System.

    This is where a Player would go to the market (or maybe their retainer) and create an order to purchase materials or items for a set price, with a set quantity. Then other Players with those items may deposit them to the buy order and get paid immediately for fulfilling whatever quantity they can bring.

    The buy order would stay in place until it is met (or cancelled by the player). A deposit will be taken immediately from the player who places the buy order. This will ensure that both parties are satisfied with the transaction and cannot back out of it half way.

    I believe this should be limited to retainers, so people cannot spam ridiculous buy orders, like buying 1000 miniature aetherytes for 1gill each 100 times. 1 retainer = 1 buy order.
    (16)

  2. #2
    Player
    Emitans's Avatar
    Join Date
    Apr 2015
    Posts
    424
    Character
    Farinrin Farin
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Guild Wars 2 has this and it's so convenient. I'd love the market boards to be improved.
    (4)

  3. 10-26-2026 06:47 PM

  4. #3
    Player
    Hyperia's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,750
    Character
    Aileen Pureheart
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    This is a core part of adventuring in any fantasy story, this is usually handled by the adventurer guild. Put the order request board in the adventurer guild area or add or replace the leve NPC with an order request NPC.
    (3)

  5. #4
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,909
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Wouldnt it be far easier to implement a system that allows players to buy a set quantity of materials that are being sold on the market board already without buying the entire stack?
    Not that an ordering system isn't a cool idea. Often times we only need 5 or 10 of something but the only amount available on the market board is a quantity of 99.
    I've wondered why this hasn't been a feature from day one, it would help both buyer and seller move goods more effectively.
    (3)
    Last edited by Vespar; 10-27-2026 at 11:39 PM.

  6. #5
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,380
    Character
    Sojitora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    Go Star Wars Galaxies way... all this modern crap is crap.
    (0)

  7. #6
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,702
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 100
    GW2's buy-order system isn't flawless. It encourages constant 1-copper bid wars, ties up player currency in outstanding orders, and makes market manipulation and speculation much easier for dedicated traders. It's great for efficiency, but that doesn't automatically mean it's the best fit for FFXIV's economy.

    One thing people often overlook is that adding buy orders would make the market board more efficient, but it would also make it more financialized. The optimal way to make gil would increasingly shift toward analyzing markets, maintaining orders, and playing trader rather than crafting, gathering, or actually playing the rest of the game. That's not necessarily bad, but it's a major design change that would benefit some players while making others feel pressured to engage in market PvP if they want to stay competitive.

    Another important difference is that GW2's buy-order system exists alongside a game-wide Trading Post. A centralized market dramatically increases liquidity and convenience, but it also concentrates economic power. Large traders, automated tools, and dedicated market players can operate against the entire player population at once rather than being limited to a single world or data center. The result is often a more efficient market, but also one that's more vulnerable to speculation, buyout strategies, and aggressive order management.

    FFXIV's fragmented markets may be less efficient, but they also act as a natural brake on players attempting to dominate the economy. A trader can influence a single world's market, but influencing an entire region is far more difficult. If FFXIV were to adopt buy orders, comparisons to GW2 should also include the impact of its centralized Trading Post, since the two systems are closely tied together.
    (3)

  8. #7
    Player
    CCheshire's Avatar
    Join Date
    Mar 2014
    Posts
    966
    Character
    Black Tea
    World
    Marilith
    Main Class
    Arcanist Lv 30
    Quote Originally Posted by Vespar View Post
    Wouldnt it be far easier to implement a system that allows players to buy a set quantity of materials that are being sold on the market board already without buying the entire stack?
    Not that an ordering system isn't a cool idea. Often times we only need 5 or 10 of something but the only amount available on the market board is a quantity of 99.
    I've wondered why this hasn't been a feature from day one, it would help both buyer and seller move goods more effectively.
    Because as a small-time trader that I often list tons of stacks of mats for a lower price overall and it's one way many others make gil or I can split them into batches if it's an expensive item and you need only a few of them. If I only need a small amount of X mat, then I will world hop or DC visit until I can find a lower price for it or I will buy the entire stack of them then re-sell the extra.

    Also, yeah, I can see this would allow a few hardcore traders to control an entire region, which would drive down competition in-game, which isn't great for everyone else like imagine we can have 2-3 folks control all of NA's DC markets and it would be rough too.
    (0)

  9. #8
    Player
    DiaDeem's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    1,957
    Character
    Vivian Rysto
    World
    Leviathan
    Main Class
    Scholar Lv 100
    Don't threat me with a good time. I'd make two or three of these my actual dailies.
    (1)

  10. #9
    Player
    Kranel_San's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    1,115
    Character
    Krann Starwarden
    World
    Zodiark
    Main Class
    Reaper Lv 100
    Quote Originally Posted by DPZ2 View Post
    GW2's buy-order system isn't flawless. It encourages constant 1-copper bid wars, ties up player currency in outstanding orders, and makes market manipulation and speculation much easier for dedicated traders. It's great for efficiency, but that doesn't automatically mean it's the best fit for FFXIV's economy.
    So.... nothing different than what's happening in-game right now.
    (1)

  11. #10
    Player
    Veritas-Ancora's Avatar
    Join Date
    Oct 2013
    Location
    Shirogane
    Posts
    1,637
    Character
    Mother Vain
    World
    Gilgamesh
    Main Class
    Reaper Lv 100
    I wouldn't mind this.
    (1)