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  1. #121
    Player
    Miliant's Avatar
    Join Date
    Mar 2011
    Posts
    144
    Character
    Miliant Ciou
    World
    Ragnarok
    Main Class
    Pugilist Lv 68
    I'd rather see a Mystic Knight done right instead of a Red Mage.

    Instead of Black and White magic spells it should had Bladespells that infuse the weapon with that spell. Then you could heal your party members by smacking them with your sword. That'd be awesome.
    (3)
    We'll take it into consideration.

  2. #122
    Player
    Mamakat's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa, a sight for me sore eyes!
    Posts
    104
    Character
    Katja Baladeva
    World
    Excalibur
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Tabula View Post
    Here are a few things to take into consideration. The following is taken from the third (and last) player poll that concluded on march 26th of this year:


    ==Battle System and Combat Classes==
    Q1. What type of jobs/classes would you most like to see added? (Up to 2 answers allowed) *
    A. An assassin-type class that uses lethal and stealthy attacks. (ex. Ninja, Thief, etc.)
    B. One that controls and fights alongside a pet or avatar. (ex. Summoner, Puppetmaster, etc.)
    C. A new type of magic-user that uses enfeebling magic and close-range attacks. (ex. Red Mage, etc.)
    D. A new type of fighter that uses enfeebling attacks and inflicts special damage. (ex. Dark Knight, etc.)
    E. An original class unlike any of those described above. (ex. Musketeer, Arithmetician, etc.)


    This pole allowed you to pick two choices, the poll results were never posted. I assume this was so that people wouldn't know what jobs they were intending to release.
    The results were released in Letter from the Producer XXIX on 6/4/12


    I originally thought the same thing as people had mentioned about RDM being in there for enfeebles, but if your melees are doing proper combos, they add debuffs to the mobs anyways. The only thing we're missing as a spell is a good DoT. Who's to say arcanist won't get that though. We'll just have to wait and see
    (0)

  3. #123
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,043
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    Red Mage had its time to shine, and boy did it overshine its welcome. It's time to share the spotlight.

    Red Mage should be a fun but not-totally-necessary or super-powered job in XIV, imho.

    But TIME MAGE. Ohohoho.
    (0)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  4. #124
    Player
    Phafi's Avatar
    Join Date
    May 2012
    Location
    Pizzeria Mafia New York Style Fuhgeddaboudit
    Posts
    335
    Character
    Phafi Flailspike
    World
    Sargatanas
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Xatsh View Post
    Rdm was my main job in XI for 7yrs so I would of liked to see RDM
    I don't think you could call RDM your main job being from Enigma :3
    (0)

  5. #125
    Player

    Join Date
    Sep 2012
    Location
    (*ノノ)Peek~ (*ノ▽ノ) Aaa~ (*ノ゚▽゚)ゝBoo~
    Posts
    9
    Quote Originally Posted by Mamakat View Post
    The results were released in Letter from the Producer XXIX on 6/4/12


    I originally thought the same thing as people had mentioned about RDM being in there for enfeebles, but if your melees are doing proper combos, they add debuffs to the mobs anyways. The only thing we're missing as a spell is a good DoT. Who's to say arcanist won't get that though. We'll just have to wait and see
    I prefer more classes for discipline of Magic, honestly. It kinda felt left out from other discipline so far, by only having two variant of spell caster.

    For an original class, maybe something like Warlock > Necromancer will do? Instead using staff, they use dolls as their main weapon.

    ... wait, that's Voodoo. (´∀`)
    (0)

  6. #126
    Player
    NefGP's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    632
    Character
    Dante Goldenpaws
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Miliant View Post
    I'd rather see a Mystic Knight done right instead of a Red Mage.

    Instead of Black and White magic spells it should had Bladespells that infuse the weapon with that spell. Then you could heal your party members by smacking them with your sword. That'd be awesome.
    That's what I always wanted to see happen in FFXI, and they're only just now getting around to it with Rune Fencer.

    Mystic Knight is my all-time favorite job in the series and I hated Tanaka's half-assed tribute to it with enspells.

    However, they'd have to make a new class for it because of the armory system. Ironically it'd be easier in XI since you have a spell library that persists across all jobs provided they have the relevant access - you don't have to "equip" each spell as an individual skill (unless you're BLU lol) etc.

    Plus Mystic Knight actually does have a very defined role - an anti-mage tank capable of staggering amounts (at least in FF5) of hybrid damage via craziness like Flare & Holy Sword. What they could do, which would be kinda nifty as it uses both the PS1 and GBA names, would be to have a new class using swords unique to it called Sorcerer (the original name for the class in the PS1 port) that has all the sword magic. Then the job would be mystic knight, granting the tank-aspect skills (Shell) and maybe a few unique spells or skills.

    They couldn't possibly build this as a job using a GLA as a base the way you can with RDM - for one thing, THM/BLM's best spells are exclusive so you wouldn't be able to cast them on your weapon.
    (1)

  7. #127
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    I would rather see something else, I'm not fond of pet classes and RDM = jack of all trades master of none. I think Thief/ninja would have been cool.
    (0)

  8. #128
    Player
    Helius's Avatar
    Join Date
    May 2012
    Posts
    61
    Character
    Helius Aurelius
    World
    Leviathan
    Main Class
    Thaumaturge Lv 60
    Nope, I'd much rather see SMN. It's more of a unique class as opposed to "another type of caster" since they have their minions and whatnot. From an outsider standpoint, White Mage, Black Mage and Red Mage are all just "mages", sure the specifics of what they do may be different, but they're still just caster type classes. Summoner on the other hand has pets and minions, which adds to the attractiveness of the job and puts it apart from the other DoM.
    (0)

  9. #129
    Player
    yoshikwalla's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    407
    Character
    Edge Faire
    World
    Mateus
    Main Class
    Pugilist Lv 90
    *raises hand* I wanted both... but RDM more.
    (1)

  10. #130
    Player
    Mamba's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    414
    Character
    Lily Spider
    World
    Odin
    Main Class
    Arcanist Lv 60
    Ahh why this is even a question. We need a pet job or it is not Final Fantasy!
    SMN>RDM at this point in the game. I want to see RDM later on though
    (0)
    There is a little Monkey in all of us....

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