Quote Originally Posted by Levian View Post
By your logic in the bolded sentence, they should have avoided Summoner like the plague because it wasn't so hot in a previous title (XI). You can't judge what a class is going to be based on what it was in previous iterations. If you played FF titles before VII, the redmage option was usually pretty kickass to have around. It swung a sword just as well as a warrior, with the benefit of having cures/nukes if the situation arose where you needed them more than another sword. If they go about designing it properly, it could be worth having around, and I mean as more than just a refresh/haste whore, in XIV.

By that same token, SMN, which has been a proven performer, could be held back (once again) by poor design. Or it could be as amazing as it's previous iterations. I won't likely be playing it, but all the same I hope for the latter. I'm not going to wish ill on anyone's favored job. But, the only way to know will be to check it out in 2.0.
While smn wasn't a end all job in XI it was still good. and SMN being kinda weak in one game doesn't make up for the rdm being weak in all of them.