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  1. #1
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    rdm is such a boring class, which does not bring anything new to the game.. fire, thunder.. spells.. then try out blm... healing spells... get a whm... sword ws .. try out a gladiator..

    seriously.. smn is much more interesting then. well sorry i was never a real big fan of rdm.

    but good thing, that not anybody wants to play a petclass like smn
    (0)

  2. #2
    Player Mijin's Avatar
    Join Date
    Oct 2011
    Posts
    879
    Character
    Mijin Gakure
    World
    Sargatanas
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Tonkra View Post
    rdm is such a boring class, which does not bring anything new to the game.. fire, thunder.. spells.. then try out blm... healing spells... get a whm... sword ws .. try out a gladiator..
    Except stuff like enfeebling magic, refresh, enspells, and chainspell.
    (1)
    Last edited by Mijin; 09-04-2012 at 06:59 AM.

  3. #3
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Mijin View Post
    Except stuff like enfeebling magic, refresh, enspells, and chainspell.
    RDM was only a enfeeb in XI and in other games that was the BLM's job as well like he said rdm brings nothing new to the table. RDM is usually a weak class. The one thing RDM did bring to the table and that was Double cast.

    Enspells was basically done by mystic knight and brd had mp recover spells in old Ff games as well, so what has rdm brought new? nothing.
    (0)

  4. #4
    Player Mijin's Avatar
    Join Date
    Oct 2011
    Posts
    879
    Character
    Mijin Gakure
    World
    Sargatanas
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Firon View Post
    RDM was only a enfeeb in XI and in other games that was the BLM's job as well like he said rdm brings nothing new to the table. RDM is usually a weak class. The one thing RDM did bring to the table and that was Double cast.

    Enspells was basically done by mystic knight and brd had mp recover spells in old Ff games as well, so what has rdm brought new? nothing.
    So make FFXIV's rdm like FFXI's RDM.
    (1)

  5. #5
    Player
    NefGP's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    632
    Character
    Dante Goldenpaws
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Tonkra View Post
    rdm is such a boring class, which does not bring anything new to the game.. fire, thunder.. spells.. then try out blm... healing spells... get a whm... sword ws .. try out a gladiator..

    seriously.. smn is much more interesting then. well sorry i was never a real big fan of rdm.

    but good thing, that not anybody wants to play a petclass like smn
    You're looking at it the wrong way. Now, being an MMO the job has to have SOME uniqueness to it, but the allure of RDM has always been the versatility - the fact that it can do many rolls quite well. Not so well that you'd use it to replace a specialist like WHM or BLM, but well enough to fill in any holes in the party as well as enable strong solo play skills.

    I personally feel GLA is the best choice for a base class rather than making a whole new one, as it's got all the right base skills and equipment available that a Red Wizard would have had access to in FF1. A RDM is not going to outshine anyone, but it can certainly fill in any gaps there may be. RDM was very useful in XI, but I never really found it to be much fun.

    The melee side of the job was completely half-assed; inadequate or ridiculously rare & expensive gear just to catch up to an average DD. Worthless enspells (unless you're into 0-tp dagger style play) and lackluster nuking ability didn't help either (thanks to XI's skill system and giving RDM only a C+ rating - DRK HAD BETTER SKILL!!! @_@) Couple that with high MP endurance, half-decent cures and strong enfeebling magic and well, you could just forget about the "Fighter" part.

    I'm not saying my proposal is perfect, but it's at least a template that offers what I think most of us who have loved the job since FF1 want to play. I love mixing up magic & swordplay without having to worry that I'm just not up to the task.
    (1)