Page 8 of 13 FirstFirst ... 6 7 8 9 10 ... LastLast
Results 71 to 80 of 130
  1. #71
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    422
    The only strange thing is the link between Arcanist and its job Summoner. A debuff class is needed, so Arcanist (without pet) has to be implemented, and its job could have been Red Mage.
    Maybe the class for Summoner should be Evocker, or something like that... But I don't mind, I too excited for ARR!!!
    (0)

  2. #72
    Player Mijin's Avatar
    Join Date
    Oct 2011
    Posts
    879
    Character
    Mijin Gakure
    World
    Sargatanas
    Main Class
    Goldsmith Lv 60
    I imagine they went off that player poll they had a while back and more people voted for smn. I can't remember if RDM was on there or not though.
    (1)

  3. #73
    Player
    Niqote's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    3,069
    Character
    Sa'niquel Amrita
    World
    Tonberry
    Main Class
    Botanist Lv 100
    Actually I would prefer both because then all are happy .... but ....
    (1)
    Last edited by Niqote; 09-03-2012 at 01:07 AM.

  4. #74
    Player
    Artiss2k's Avatar
    Join Date
    Jul 2012
    Location
    Ul'Dah
    Posts
    62
    Character
    Belwas Blackfyre
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Well seeing as there are only 2 magic classes in the game i'd be all for an implementation of a couple of DoM classes in ARR launch or early updates rather. being as that yoshi says it's suppposed to be a fan service title i would say you have to implement RDM at some point, as they are staple to the series. I personally think it would be awesome to switch it up and have rdm's use guns this time and be based on the musketeer class!

    Shooting magic enfeeble bullets ftw and have super potent enfeeble and en spells/bullets, fast cast, haste etc. of course you don't want to shoot a haste bullet in your allies face to give them a buff lol so that may have to be an actual spell.
    (0)
    You heard it too, didn't you? the voice... of the wind....

  5. #75
    Player
    KoujiGeki's Avatar
    Join Date
    May 2011
    Posts
    1,390
    Character
    Kouji Geki
    World
    Excalibur
    Main Class
    Armorer Lv 58
    red mage was on the player poll. Rdm got the second lowest vote after Dark Knight.
    (0)

  6. #76
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by KoujiGeki View Post
    red mage was on the player poll. Rdm got the second lowest vote after Dark Knight.
    I think alot of that stemmed from the bitter taste Tanaka left in our mouths from FFXI's RDM, which has suffered greatly from neglect and any serious work on the job for almost 10 years. Seriously they barely touched it in 8 years, they didn't bother fixing anything when everyone thought it was OP and they haven't bothered fixing anything now that everyone thinks it's broken and useless.

    But seriously there are lots of ways they could implement RDM in a traditional sense and have it's place as a WAR/BRD level DD, WHM level nuker, and a PLD level healer. They can be entirely creative and come up with a new aspect, or throw in something like the original Thaumatarge and have RDM focus purely on the light and dark aspects which wouldn't be entirely out of the original lore, or go for the FF9 route with Steiner and use WS nukes.
    (2)

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

  7. #77
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Enma View Post
    The only strange thing is the link between Arcanist and its job Summoner. A debuff class is needed, so Arcanist (without pet) has to be implemented, and its job could have been Red Mage.
    Arcanists have the ability to summon Carbuncle.

    Red Mages are not a Debuffing class, they are DD who can assist with heals and buffs. Like ARC/BRD.

    In every Final Fantasy, that had them, except XI, Red Mage was a Strong Melee with the Ability to Nuke and Heal.
    (2)

  8. #78
    Player
    Eremor's Avatar
    Join Date
    Mar 2011
    Posts
    53
    Character
    Eremor Zekander
    World
    Hyperion
    Main Class
    Carpenter Lv 50
    While it did place second to last in the player's poll, Red Mage did still receive a solid 15% of votes across all regions, and in a poll with 5 choices 15% is fairly high. Furthermore, Red Mage and Dark Knight were the only choices with only a single job exampled, the pet class choice also put forward Puppetmaster as an example, the assassin choice pointed to Ninja and Theif, and the original class displayed the completely different examples of Musketeer and Arithmatician, this certainly would have had an impact on the results. Maybe less so for Summoner since Puppetmaster fans are probably fewer in number then those of Ninja or Thief, and the original class choice was pretty much a catch all for anyone else. If one were to assume that the double job combinations were evenly split then Red Mage would have actually won the poll, albeit by a slim margin over summoner (though as i mentioned a even split there probably isn't the case, but might be likely between ninja and thief), but with a 5% or greater lead over any other single job.

    I am still of the opinion that they will add at least two new jobs for 2.0, and that this second class would be more melee oriented. This would be a smart move to satisfy the many current players who have all DoW, both DoM, or all of the above leveled to 50, since it would allow both players who favor melee and those who favor mage jobs to experience the new content in 2.0 with a fresh start. If not as their favorite job, then at least as a discipline that they generally enjoy.

    Red Mage could well fill the role of a melee-oriented job, as well as possibly fill the currently vacant role of debuff support (though it could be argued that this role is not even needed at all).

    Regardless, while I do believe that there will be two new jobs for 2.0, I don't have much hope that Red Mage actually will be that second job. As the poll results show, it's more likely to simply be Thief or Ninja (or both depending on how the class/job thing works out).
    (2)
    Last edited by Eremor; 09-03-2012 at 06:56 AM.

  9. #79
    Player
    Valiant's Avatar
    Join Date
    Aug 2012
    Posts
    163
    Character
    Valiant Lightsworn
    World
    Lamia
    Main Class
    Conjurer Lv 90
    i cant wait really.. i dont mind leveling a new class.. ill take arc for smn anyday... summoning..(i like the new looks for the primals so far.) thats what i have been waiting for.. though in 11 smns were rather OP .. not only was i one but have seen several endgame summoners as smn/whm healing groups just as good as any whm... they might have only leviathan and gaurda for their main aoe heals but they had the smaller ones as well plus most cures... enhance spells almost as good as an RDM.. etc.. OP in my opinion and dont forget the level 30 missions 3 summoners could easily defeat the final boss with their 2 hour ability with everyone else as healer/tank keeping them alive and safe. I dont mind smns with healing, enhancing, enfeebles and such but i hope their main focus is damage and nothing more
    (0)

  10. #80
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by SwordCoheir View Post
    Not really, although Jobs were never originally planned in FFXIV's design (Tanaka even said he wanted to keep away from the traditional FF jobs in FFXIV) there was a musketeer class designed for the Alpha of 1.0. Musketeer even has an unused guild in Limsa and looking at the types of weapons GLA uses there are no rapier, epee, or other fencing type weapons in GLA's arsenal or in the game at the moment.

    Besides that, functionally GLA to RDM does not work in the slightest. ...


    Good observation and I agree with you.



    Quote Originally Posted by Yukagama View Post
    First of all Musketeer would not be Rdm as a job, why is that because of gun's. I think Musketeer would be corsair XD!

    Fencer would be RDM for sure or mystic mage.

    This is so true, even though Rdm was my bloodport job in FFxi, i would unlock/ level it in xIv if it was different. I mean, come on! Gun-Blades! Bring it! Guns & cannons, bring it! I want to blow stuff up with artillery again!

    The fencing weapon would have a piercing/ slashing behavior in battle.
    (0)


    ~'\[[_LEGACY_]]/'~
    TENTs because solo-friendly content forces me to want one!
    (HP + Instantly logout anywhere)

    http://na.finalfantasyxiv.com/lodestone/my/
    *Excalibur* Nation: Limsa Laminsa

Page 8 of 13 FirstFirst ... 6 7 8 9 10 ... LastLast