Red Mages key ability is going to have to be the fact is uses melee attacks.

You have White Mage that can DD if it wants with spells, it can enfeeble, and it can heal. How different could Red Mage be in the current system of abilities. Yes they are being redone for 2.0, but nothing has been said about the dumb 15 amility limit being taken away.

Because of the current system I don't want to see a new enfeeble class, I'd rather these an all-purpose DD caster, not one that specializes in one field.

I was thinking Smn could do that, but who knows. 4 magic users that can Heal, DD, and enfeeble... so do better than others but only situationally. Need more variety.