That point wasn't meant to say he's a bad director. I was referring to the people who seem to be afraid now that we have this guy on board the game is going to end up going back to being bad.Blasphemy! The director of the amazing Etrian Odyssey could never turn a game to crap! *w* Etrian Odyssey is a beautiful, compelling, and heart-pumpingly challenging game with some really kickass class builds. I hope very very much to see some essence of Etrian Odyssey leak into ARR.
I still picture Yoshida putting on the Nabeshin wig and then backhanding people who work under him when they give him bad ideas that would ruin the game.
Erm...no. Crystal Tools was very unoptimized. This is after the game being in development for what, four years? It lacked content and expected people to want to repeat the same actions over and over again. Class design was considered bland by some. That's not even getting to the map design. A lot of it is technical and development-related. That Wada didn't want to give them more time is on the list as well.For the record, I like Tanaka. I think there were problems with XIV beyond just Tanaka's direction, and some of it was poor executive decision. It was not ready in the slightest to be released. You can't say that Tanaka is good at offline games and bad at MMOs, a game is a game. If an MMO is lacking it's lacking primarily in social structure and that's not what XIV's original problem was.
As far as Tanaka, I respect the man for doing what he did during the SNES and PSX eras. I don't and never will like how he handled things in FFXI. From RDM's ruination to letting Utsusemi tanking live to shoddy job balance to adding and forgetting features multiple times over throughout the life of the game and conditioning the playerbase to be skeptical about anything they ever added because there was always a "but" somewhere in there.
I loved Secret of Mana and FF6, but one does not undo the other; they're all just part of the same story.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
ill edit this post when i get home. but OMFG i am going to piss myself at work laughing so hard at these references..... mmmmm
my only issue with tanaka is that he had 5 years to build an MMO engine.. and he built a great engine (but not for an MMO) its too bad really...
(first edit) who was tanakas assistant? this is the first ive heard of assistants in the 2 years ive been playing this game >:O but maybe my heads too far up the games ass to pay attention to the small details lol
Gennario Veltaine: Propieter of G&J's Pleather Pleasures
The Crystal Tools Engine was built specifically for the Fabula Nova Cystallis (XIII) series.ill edit this post when i get home. but OMFG i am going to piss myself at work laughing so hard at these references..... mmmmm
my only issue with tanaka is that he had 5 years to build an MMO engine.. and he built a great engine (but not for an MMO) its too bad really...
(first edit) who was tanakas assistant? this is the first ive heard of assistants in the 2 years ive been playing this game >:O but maybe my heads too far up the games ass to pay attention to the small details lol
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