Quote Originally Posted by Jocko View Post
While the new casting and spell animations in the trailer looked great, is anyone else disappointed by the overall animation changes? One of my favorite things about XIV were the realistic and grounded character animations. You moved and stopped with momentum, characters would turn and face things properly, and it all felt really good. The gameplay videos look as if they've thrown all of that way and replaced it with a standard MMO movement system (With the typical, really awkward back pedaling motion) and everything looks choppy and weightless

Perhaps it's simply alpha footage, but I have a feeling this was an intended design change
I'm willing to bet it's just Alpha footage. They're still trying to just to get the bare bones workings in place after all.

However, speaking of animations, since they've finally done away with "fading" when you swap equipment, I hope this also means that they've done something about animation lock. Seriously, I'm sick of dieing to AoE or other nonsense because my character was stuck in a lengthy attack animation.