the graphics look amazing, the animations look godawful
PCs in signature, alright heres mine:
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People were complaining about the animation two weeks ago.it's really strange though how nobody complained about the animations two weeks ago. back then it was... grass. and now nobody's complaining about grass. it's something different.
this community just picks some TOTALLY RANDOM THING to flip out about and fires up the bandwagon. it's ridiculous to watch. and most of the people doing most of the flipping out seem to be the players who largely play the least. what's that about?
and we haven't even had an alpha test yet. people are just pressing their faces up against their monitors tearing apart what essentially amounts to a commercial advertising the upcoming release of a product. it's like when dominos decided to remake its pizzas, and reintroduce them to the public hoping to correct the mistakes people pointed out at focus groups. so they release a commercial talking about the new pizza and the ingredients and showing a couple people eating it.
...and people watching this commercial start flipping out about the SHAPE of the PARMESAN CHEESE PARTICLES. and the pepperonis LOOK like they taste bad. and the CHEESE melted in a REALLY STRANGE PATTERN. they better FIX this right now!
okay but have you tried the pizza yet? can you be sure about these problems through experience and personal testing?
no. the answer is no.
so try the pizza first. if it's still not satisfactory to you, tell the devs and give them constructive examples of what you did and didn't like, and what could make it better. don't flip out about a PICTURE of the pizza, or how it looks in a COMMERCIAL.
and last, but not least- while presentation is absolutely important, yes... the bottom line is that the pizza has to taste good. if it doesn't taste good, it doesn't matter how good the pizza looks- nobody will eat it. get the taste right and you can start to worry more about the presentation.
why is that important to think about?
ffxiv 1.0 was a pizza with all looks and tasted like cardboard. look how that worked out. so you want to keep your cardboard-tasting pizza because you fear change?
bon appetit.
lurk moar.
The whole pizza analogy doesn't work seeing as presentation does matter in video games.
And even in fine dining, the best meal ever will be marked down if it's a sloppy mess on the plate.
Last edited by Ingolf; 09-02-2012 at 06:33 AM.
Faster combat is better, slow animations wouldn't work well with the new TP system anyway
They have bigger problems to worry about than a few people nitpicking animations.
I doubt they are gonna change it. Animation lock is one of the biggest probs in this game atm, cause tanking something and standing there doing nothing in fear of getting hit by a OHKO move is not fun, man i swear ppl play games for the wrong reason these days grass and char movement and not actual game play.
I liked animation lock. You want to do a powerful skill that does great damage? Get locked into place and watch a cool animation. I don't care if this is alpha/beta/actual game, I don't care for it.
Animation lock would work TOTALLY different in 2.0 simply because the stupid lag won't be there... but people didn't like animation lock so we get weird animations period >.>
I'm willing to bet it's just Alpha footage. They're still trying to just to get the bare bones workings in place after all.While the new casting and spell animations in the trailer looked great, is anyone else disappointed by the overall animation changes? One of my favorite things about XIV were the realistic and grounded character animations. You moved and stopped with momentum, characters would turn and face things properly, and it all felt really good. The gameplay videos look as if they've thrown all of that way and replaced it with a standard MMO movement system (With the typical, really awkward back pedaling motion) and everything looks choppy and weightless
Perhaps it's simply alpha footage, but I have a feeling this was an intended design change
However, speaking of animations, since they've finally done away with "fading" when you swap equipment, I hope this also means that they've done something about animation lock. Seriously, I'm sick of dieing to AoE or other nonsense because my character was stuck in a lengthy attack animation.
Ok. For the record. I want to say that for all the people who are saying,
"Oh it's just alpha footage, it will get better."
Are you serious? This argument was used all along during the beta process of FFXIV, and many of those things we complained about still have yet to change.
I'm sorry, but at several points in the new footage, the animation was total garbage. I thought the video was great and I am excited, but the game doesn't get better when we accept the terd sandwich.
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