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  1. #41
    Player
    Talon_Luna's Avatar
    Join Date
    Jun 2012
    Posts
    50
    Character
    Talon Shadowsong
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Morning Update:

    Main post updated with: Bushido Bladesmen and its two jobs: Ninja and Samurai

    I hope you like it. Remember, these classes/jobs are meant to fit within the CURRENT FFXIV holding to the 3 ability, 1 weaponskill, 1 15min.

    Got lots of stuff up here now, would be nice to see some reps or devs or what have you chime in
    *cough* is looking for a job *cough

    Thanks for stopping by more great things to come
    (0)
    Last edited by Talon_Luna; 09-08-2012 at 01:42 AM.

  2. #42
    Player
    Mikheli's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsia
    Posts
    103
    Character
    Mikheli Wolf
    World
    Mateus
    Main Class
    Red Mage Lv 80
    SEPPUKKU!!!! /dies!!! Y I no powerful enoughs ; ; Anyways I enjoy how each of your classes takes a seperate path and have different stats to keep players having to choose which build they enjoy the most. I would be all over Samurai like a moogle is on a kupo nut!
    (1)

  3. #43
    Player
    Saieno's Avatar
    Join Date
    Sep 2012
    Location
    Ul'duh
    Posts
    89
    Character
    Ventash Murrpau
    World
    Midgardsormr
    Main Class
    Dragoon Lv 61
    Quote Originally Posted by Talon_Luna View Post
    Got lots of stuff up here now, would be nice to see some reps or devs or what have you chime in *cough* is looking for a job *cough*
    You should know that most of the development, if not all of it, is done in Japan. Square-Enix NA is mainly localization, if not entirely. I've done similar stuff for FFXI about four years ago in the form of Viking and Chemist, and I've written game document changes directly to Yoshi-P which seem to be implemented in 2.0 (though could be coincidence). Honestly designing systems and mechanics is the easy part, do you have any other skills such as programming or art?
    (1)

  4. #44
    Player
    Mikheli's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsia
    Posts
    103
    Character
    Mikheli Wolf
    World
    Mateus
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Saieno View Post
    You should know that most of the development, if not all of it, is done in Japan. Square-Enix NA is mainly localization, if not entirely. I've done similar stuff for FFXI about four years ago in the form of Viking and Chemist, and I've written game document changes directly to Yoshi-P which seem to be implemented in 2.0 (though could be coincidence). Honestly designing systems and mechanics is the easy part, do you have any other skills such as programming or art?
    Square Enix NA made the crystal chronicles series if you didn't know. And designing isn't easy for everyone the way Talon shoots out ideas is incredible the speed and creative he has while coming up with things is amazing. I know for a fact that Talon would be a top designer for a game once he got hired. It takes someone creative and good at multiple skills to design a job/dungeon/event/etc. and make it balanced, fun, innovative, etc. Yes some people that are creative would see it as easy in comparison such as you Saieno but as a person such as myself programming seems easiest for me while designing would present me a challenge. All it takes is dedication and commitment to your goals and anything is possible.

    ~Mikheli~ =^,~=
    (1)

  5. #45
    Player
    Saieno's Avatar
    Join Date
    Sep 2012
    Location
    Ul'duh
    Posts
    89
    Character
    Ventash Murrpau
    World
    Midgardsormr
    Main Class
    Dragoon Lv 61
    I meant no offense or anything, so my apologies if it was taken negatively. I am a game developer myself, and I was curious if he had any other skills besides systems designs. I've broken away from commercial development and was looking to start some indie development projects.
    (0)
    Last edited by Saieno; 09-08-2012 at 09:58 AM.

  6. #46
    Player
    Talon_Luna's Avatar
    Join Date
    Jun 2012
    Posts
    50
    Character
    Talon Shadowsong
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    My programming skills are, hardly junior level, but I was able to program this game. I have a large skill set, but systems and the like are what I am best at I think.

    On another note. Tomorrow's morning update will be, a unique event type, similar to Hamlet, where all Disciples work together towards a goal in a single event. I hope everyone is looking forward to it!

    Lets get more feed back getting posted everyone! I see you looking, but not saying anything Likes are fine too~!

    Stay tuned for tomorrows post!
    (1)

  7. #47
    Player
    Talon_Luna's Avatar
    Join Date
    Jun 2012
    Posts
    50
    Character
    Talon Shadowsong
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Good morning all!

    Updated the main post with a fast paced, multi-disciple event!
    Hope you like it.
    Post has gotten too big to hold everything so I have removed the oldest stuff (GEO and DRK) and I will make links for them in my Signature today.

    Edit: Signature link up~
    (1)
    Last edited by Talon_Luna; 09-09-2012 at 02:14 AM.

  8. #48
    Player
    Mikheli's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsia
    Posts
    103
    Character
    Mikheli Wolf
    World
    Mateus
    Main Class
    Red Mage Lv 80
    I like it seems tons more fun then hamlet! I like how the dol and doh are actually fighting through breaking stuff and taking stuffs away from the beastman makes it more of a battle. I really love that the DoW/DoM get to fight stuff hated that we just sat there in hamlet and cured npcs while they fought. This is what hamlet should've been imo xD Love the work keep making more!
    (0)

  9. #49
    Player
    Talon_Luna's Avatar
    Join Date
    Jun 2012
    Posts
    50
    Character
    Talon Shadowsong
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Little Later then Normal but better then nothing.

    Here is the Nightly Update for the design Thread!
    Another raid design!

    I'll give you a hint, the title is called....
    The Flame Throne of Thanalan

    Update:
    In the works:
    Tamer -> Beastmaster
    Instanced raid 'Storm Spire'

    Finalizing:
    Materia System

    Hope you tune it for another document!
    Thanks everyone!
    (1)
    Last edited by Talon_Luna; 09-09-2012 at 04:02 PM.
    Finale <FIN> Free Company - Excalibur http://finalexiv.guildwork.com/

  10. #50
    Player
    Talon_Luna's Avatar
    Join Date
    Jun 2012
    Posts
    50
    Character
    Talon Shadowsong
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Updated Main Post with Flame Throne of Thanalan.
    Map coming soon, so stayed tuned!

    Thanks for stopping by!
    (1)
    Finale <FIN> Free Company - Excalibur http://finalexiv.guildwork.com/

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