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  1. #11
    Player
    Ruisu's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    Quote Originally Posted by Starlord View Post
    I personally liked then Level cap system gave me a reason not to bumrush everything. Toto-Rak level 30? nope we kill it with fire at level 50! LL level 15 Dungeon, wasn't much use to it because everyone had at least 1 level 50 at that time nor was there content to do there.

    When people bumrush content that leads to threads like: " Hey Yoshi-P, WHERES MY CONTENT, I DID EVERYTHING AND NOW I'M BORED!!"

    That's just me though I just feel if they want to make content last longer and not beaten in a week, something along these lines have to be put in. When they Gimped Prommies hardcore style... I was like.. wow this is lamesauce now everything is too easy when your 75 SAM! >.<.

    I don't know just thinking out-loud here.
    That's their fault, then.

    I did Toto-rak at level 30, and Shposhae at level 20. If I can restrict myself what's stopping anyone else from doing the same?
    (2)

  2. #12
    Player
    Rau's Avatar
    Join Date
    Mar 2011
    Posts
    2,143
    Character
    Rau Berlioz
    World
    Excalibur
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Ruisu View Post
    That's their fault, then.

    I did Toto-rak at level 30, and Shposhae at level 20. If I can restrict myself what's stopping anyone else from doing the same?
    Because everyone most people tend to rush toward endgame, and the people who actually want to do content at the level its provided end up suffering.
    (14)
    Last edited by Rau; 09-01-2012 at 10:56 AM.
    Quote Originally Posted by Eemeefu View Post
    This thread is not a beautiful or unique snowflake.

  3. #13
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Quote Originally Posted by Jocko View Post
    Not when the party is 25 levels higher than what the content was designed around

    A friend of mine who started playing recently was pissed because there was no one around his level to help with baby Ifrit, and the group he got killed it before he finished watching the cutscene. He was looking forward to something that was leves, and it was ruined. Level cap would have fixed that issue

    Besides, XI got gear scaling, which would imply XIV would have gear scaling, so I think that's a moot point
    You know what else would be ruined? if its level capped and absolutely nobody is helping him. BOOM.
    (5)

  4. #14
    Player
    Rau's Avatar
    Join Date
    Mar 2011
    Posts
    2,143
    Character
    Rau Berlioz
    World
    Excalibur
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Chardrizard View Post
    You know what else would be ruined? if its level capped and absolutely nobody is helping him. BOOM.
    That's why forced levelsync/scaling for low level content would be great?
    (5)
    Quote Originally Posted by Eemeefu View Post
    This thread is not a beautiful or unique snowflake.

  5. #15
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Ruisu View Post
    That's their fault, then.

    I did Toto-rak at level 30, and Shposhae at level 20. If I can restrict myself what's stopping anyone else from doing the same?
    The point is to make long lasting content, however if most people are over leveled then do all the content, it can be beaten very quickly, I'm not talking about Difficulty of the Mission/Quest, I'm talking about ways to make content "last" and not "Rushed". Most people if they see an easier route to beat the content available, even if they don't want too. temptation will be there to actually do it.
    (1)

  6. #16
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Jocko View Post
    Besides, XI got gear scaling
    Rmoving 90% of a piece of equipment's functionality when level synched is not gear scaling.

    I vote no on level capped content. I vote yes on level synch to make partying easier.
    (2)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  7. #17
    Player
    Jocko's Avatar
    Join Date
    Mar 2011
    Posts
    404
    Character
    Cecilia Amor
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Chardrizard View Post
    You know what else would be ruined? if its level capped and absolutely nobody is helping him. BOOM.
    And again, I stand by that level capping isn't the do-or-break between people helping each other or not. If content is fun, people will help. Or if that's not enough, give incentives for others to help with cleared content, like seal rewards

    You know what's not fun? Cheesing content. What's the point in it being there if you don't actually get to experience it the way it was intended?
    (8)

  8. #18
    Player
    Keyln's Avatar
    Join Date
    Mar 2011
    Posts
    307
    Character
    Samantha Smith
    World
    Excalibur
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Duelle View Post
    Rmoving 90% of a piece of equipment's functionality when level synched is not gear scaling.

    I vote no on level capped content. I vote yes on level synch to make partying easier.
    Too bad this isn't a democracy, and more like a benevolent dictatorship.
    (2)

  9. #19
    Player
    KaplanHomahru's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    508
    Character
    Kaplan Homahru
    World
    Balmung
    Main Class
    Red Mage Lv 80
    I would at least like optional level caps, I think they could be fun (sometimes you don't have a person to sync to). We did toto-rak when it first came out with low level classes and it was great.
    (0)

  10. #20
    Player
    Koku's Avatar
    Join Date
    Jul 2011
    Posts
    129
    Character
    Kazuhira Jaeger
    World
    Hyperion
    Main Class
    Fisher Lv 50
    Well... It's probably going to happen regardless... I support it, though. Could be fun. I'm sure they learned from XI how to implement it properly from feedback... won't know until it's released I suppose.
    (3)
    Om Mani Pad Me Hum


    Of art and music~ http://wcjoseph.blogspot.com/
    http://lodestone.finalfantasyxiv.com/rc/diary/top?cicuid=10218844

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