

That's their fault, then.I personally liked then Level cap system gave me a reason not to bumrush everything. Toto-Rak level 30? nope we kill it with fire at level 50! LL level 15 Dungeon, wasn't much use to it because everyone had at least 1 level 50 at that time nor was there content to do there.
When people bumrush content that leads to threads like: " Hey Yoshi-P, WHERES MY CONTENT, I DID EVERYTHING AND NOW I'M BORED!!"
That's just me though I just feel if they want to make content last longer and not beaten in a week, something along these lines have to be put in. When they Gimped Prommies hardcore style... I was like.. wow this is lamesauce now everything is too easy when your 75 SAM! >.<.
I don't know just thinking out-loud here.
I did Toto-rak at level 30, and Shposhae at level 20. If I can restrict myself what's stopping anyone else from doing the same?
Becauseeveryonemost people tend to rush toward endgame, and the people who actually want to do content at the level its provided end up suffering.
The point is to make long lasting content, however if most people are over leveled then do all the content, it can be beaten very quickly, I'm not talking about Difficulty of the Mission/Quest, I'm talking about ways to make content "last" and not "Rushed". Most people if they see an easier route to beat the content available, even if they don't want too. temptation will be there to actually do it.



That may be their fault but that still doesn't stop them from complaining on the forums. But hey, you aint cool unless you bitch about something here.
Having level 50 everything is what keeps them. I have 50 everything but i still find myself going to Sposhae to goof off and treasure hunt. lol
When Sposhea was released, many of the players who have played since launch have everything at 50. So, sad times, time to go complain on the forums!![]()
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