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  1. #1
    Player
    Inzoum's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    373
    Character
    Inzoum Zimia
    World
    Masamune
    Main Class
    Goldsmith Lv 90

    Final Events of the Current Version: Availability and Timing for players?

    First of all, I like a good surprise, so I'm not asking for any information regarding the content of the current version's final event(s), however I'm worried about the conditions surrounding these events.

    What we know:
    • The FFXIV 2.0 Roadmap state "Radical Changes to in-game World", in other words: "Something big" will happen, which will be experienced in the game world.
    • We are already seeing visible changes in the game world, brought in progressively (weather effects, the Twelve's signs appearing on prayer stones, increased presence of Garlean ships, Atomos's appearance). These are escalating towards the "Something big" mentioned above.
    • The XXXVth Letter From the Producer claims that the current servers could be brought back online just for fun after their official shutdown on Nov. 11, but it would make no sense at all with regards to the storyline, and we'd need to make abstraction of that.

    It certainly has a "point of no return" feel, story-wise.

    We are told that the final events will be memorable. Yoshida-san compared this to Ultima Online's last day, how you had to be there to experience how grand a sign-off it was.

    This brings us to the core of the problem:

    Who will get to experience the current version's grand finale, when, and under which circumstances

    Scenario 1 - Open-world live event a few moments before the plug is pulled
    • Special GM-controlled NPC can be brought in for some unique on-the-spot dialogue
    • Server can dispatch worldwide messages with specific timings to describe the catastrophe
    • Weather effects, monster spawns and other unusual phenomena can be triggered for a total change of atmosphere.
    • When the events are over, the servers go down, and the storyline is coherent until it picks up again in ARR

    • Creates a collective experience of the end-game event
    • Everyone is concerned, so no one shines as THE Hero
    • Players HAVE to be logged in at THAT EXACT TIME, leading to a number of issues
    --> Unfair to players in a timezone where the scheduled time is not convenient (middle of the night)
    --> Unfair to players unable to attend due to obligations
    --> May cause saturation on the servers, unfair to players unable to connect


    Scenario 2 - Player-initiated events open to everyone
    • Events can be available for an extended period, allowing each player to experience them at their convenience during the availability period, so no one is left out
    • Detailed cutscenes can be used to show the final events, with better models and visual effects, for a more polished atmosphere.
    • Your character can be THE Hero, with all the content instanced and cutscenes tailored for YOU

    • Experience of the ending is very personal rather than collective, not as memorable for a MMO.
    • Experiencing the events early during the availability period, and continuing playing afterwards would make no sense story-wise.

    Scenario 3 - Conclusion to the Grand Company story quest arc
    Building the final events as a quest allows much of the same benefits and problems as Scenario 2 detailed above, with some additions:
    • Can rely on story elements detailed in the Grand Company quests, specifically the player's Grand Company
    • Can obtain rewards from the quest's completion, a souvenir maybe?

    • It would require 3 different characters to experience all 3 endings, as each company would have slight variations
    • Players with insufficient advancement in Grand Company quests will be unable to experience the finale.

    Scenario 4 - ????
    • Something I haven't thought about! *GASP*

    It would be nice if the Reps could give us a bit more information on how we will get to experience the final events, and whether the developers have put enough consideration in opening these events to a maximum of players.
    (3)

  2. #2
    Player
    Deifact's Avatar
    Join Date
    Aug 2011
    Posts
    321
    Character
    Deifact Kinspawn
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 61
    This is an interesting topic actually!

    I'm a little concerned personally because I fit in with the people who are generally quite busy and would likely be unable to log in at a certain time.

    It would also be interesting to know peoples thoughts on whether the cutscenes for all GC missions become available for everyone to watch via the Inn room. I don't have time to work my way through all of my remaining GC missions, but will also feel a little left out as I'm essentially missing the build up to the final event. It would be nice if I could at least watch the cutscenes for the build up quests if I can't participate in completing them.

    Maybe this is something to consider enabling when there is say a week left on the current servers.
    (0)

  3. #3
    Player
    Doki's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    1,460
    Character
    Doki Waku
    World
    Faerie
    Main Class
    Warrior Lv 100
    It will be scenario 1. It WILL be laggy, and you WILL crash.
    (0)

  4. #4
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Doki View Post
    It will be scenario 1. It WILL be laggy, and you WILL crash.
    Whoa, easy there. Your enthusiastic optimism is stifling!
    (0)

  5. #5
    Player
    Mordain's Avatar
    Join Date
    Mar 2011
    Posts
    22
    Character
    Kelvin Novalmauge
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    I have an option for Scenario 4:

    My thoughts revolve around the knowledge that our character data will be saved from Nov. 1 but we will play until Nov. 11. I suspect that, following the Nov. 1 back-up, the world will begin to experience the calamity that is coming. When we play over the next 10 days, we will not be accessing the world we have all known, but a world in the midst of crisis. I suspect all activity will revolve around constant open-world engagements much like the imperial attacks outside the three cities from a few months back.

    We will be playing out the dying days of Eorzea, and the end will somehow lead into all heroes being sequestered away as described in the ARR trailer. This would mean that players would have 10 days to log in and see the calamity in action. 10 days to get involved with whatever storyline is ongoing, and 10 days to do things that will have no impact on your character when the game reboots as 2.0 later in the winter.

    This sounds like fun to me, but then it's coming from my imagination :P
    (2)

  6. #6
    Player
    Inzoum's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    373
    Character
    Inzoum Zimia
    World
    Masamune
    Main Class
    Goldsmith Lv 90
    That's certainly an interesting idea, Mordain, but then any rewards or achievement for "being there at the end" wouldn't be possible as the data wouldn't get carried over to ARR.
    (0)

  7. #7
    Player
    lshumaker's Avatar
    Join Date
    Dec 2011
    Posts
    43
    Character
    Roy Firestorm
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Mordain View Post
    I have an option for Scenario 4:

    My thoughts revolve around the knowledge that our character data will be saved from Nov. 1 but we will play until Nov. 11. I suspect that, following the Nov. 1 back-up, the world will begin to experience the calamity that is coming. When we play over the next 10 days, we will not be accessing the world we have all known, but a world in the midst of crisis. I suspect all activity will revolve around constant open-world engagements much like the imperial attacks outside the three cities from a few months back.

    We will be playing out the dying days of Eorzea, and the end will somehow lead into all heroes being sequestered away as described in the ARR trailer. This would mean that players would have 10 days to log in and see the calamity in action. 10 days to get involved with whatever storyline is ongoing, and 10 days to do things that will have no impact on your character when the game reboots as 2.0 later in the winter.

    This sounds like fun to me, but then it's coming from my imagination :P
    If I had to guess, I'd go with this.
    (0)

  8. #8
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    I'm going to RP like a bandit.
    (0)

  9. #9
    Player
    Colino's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    It can't be any worse than snow in Ul'Dah melting our video cards.

    Quote Originally Posted by HiirNoivl View Post
    I'm going to RP like a bandit.
    Yes. I'm going to start breaking shop windows and stealing TVs.
    (0)

  10. #10
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Colino View Post
    Yes. I'm going to start breaking shop windows and stealing TVs.
    I'm going to fight over the last bread and milk in the wards.
    (0)

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