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  1. #31
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    It's been said before they have no plans for surplus, its long gone dead game mechanic they took away.
    (0)

  2. #32
    Player
    Laraul's Avatar
    Join Date
    Nov 2011
    Posts
    902
    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Map exploration experience should be reward to new players. Not to players who already have all their jobs maxed out. For one thing the new players whom are just starting are taking a risk that capped players wouldn't. So it's much harder for them. Thus they are more deserving of the experience reward.

    ARR isn't just for those who've been playing. It's also for players starting fresh.

    Honestly though, I don't see how ARR could work at launch unless *everyone* playing was also "reborn" at level 1. They would have to loose everything but their achievements. ARR is the one time when people are likely open up to the game, or return to the game after trying it and hating it. You can't have two groups, one level 1 and one level 50 exploring the same open world together. It would be like if FFXIV allowed FFXI players to keep their jobs, levels, and whatever else for their FFXIV character.
    (0)

  3. #33
    Player
    Akujin's Avatar
    Join Date
    May 2011
    Location
    Uldah
    Posts
    687
    Character
    Akujin Aetheoryn
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Firon View Post
    It's been said before they have no plans for surplus, its long gone dead game mechanic they took away.
    You didnt actually read the original post, did you, just saw the words surplus, came in, made a reply and went back to trolling other threads, huh? Thanks for the contribution! *rolls eyes*
    (0)

  4. #34
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Laraul View Post
    Map exploration experience should be reward to new players. Not to players who already have all their jobs maxed out. For one thing the new players whom are just starting are taking a risk that capped players wouldn't. So it's much harder for them. Thus they are more deserving of the experience reward.

    ARR isn't just for those who've been playing. It's also for players starting fresh.

    Honestly though, I don't see how ARR could work at launch unless *everyone* playing was also "reborn" at level 1. They would have to loose everything but their achievements. ARR is the one time when people are likely open up to the game, or return to the game after trying it and hating it. You can't have two groups, one level 1 and one level 50 exploring the same open world together. It would be like if FFXIV allowed FFXI players to keep their jobs, levels, and whatever else for their FFXIV character.
    Everything about this post screams fruity "pessimism" !

    Seems to me this post's being trolled! Looool (all I can do is laugh, don't bother disputing)

    Though I would like to point out, It's FFXIV: "A Realm Reborn" not " A Adventurer Reborn". Learned english lately?
    (0)


    ~'\[[_LEGACY_]]/'~
    TENTs because solo-friendly content forces me to want one!
    (HP + Instantly logout anywhere)

    http://na.finalfantasyxiv.com/lodestone/my/
    *Excalibur* Nation: Limsa Laminsa

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