Do we take durability loss on death? I thought it was from use only.I'd rather Lose SP/EXP than have to spend time repairing gear.
AXE Durability, get it outta there.
Why? Cause I can fix my SP/EXP loss by fighting instead of snoozing while trying my hardest to level up 4 crafts to support my fickle gaming nature (wanting to level every class there is that's not /snooze crafting).
OR!!!!
Stop being silly and merge these crafts. GLD/ARM/Blacksmith= Metalurgist etc..
I personally won't take this game seriously until the durability system is gone or completely addressed by lowering the level it takes to repair all gear to 15. Give crafters other means of making gil by putting awesome enhancements on current existing weapons, customizing them in other ways etc; adding +'s to them.
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