Quote Originally Posted by Thsscks View Post
Yea well NM are difficult just so your satisfaction will be great and you actually having the feeling of just having survived a tough battle.
Why do you think it's just a matter of luck, I think strategy could be a big role in this so you won't have to die like a lemming.
And I read from a Dev note that you won't level or rank down because of exp or sp loss.
And the implementation of exp and or sp loss doesn't mean the system will automatically be harsh, that depends on the percentage of loss. And I think the people working at SE know great losses of exp or sp per death won't add much to anyone's enjoyment of the game.
Even though the NMs we have now are easy they are harder and take some strategy to kill and are satisfying to take down and that satisfaction would not be made any greater by the addition of a death penalty.The only thing that would add to my satisfaction is if they added NMs that were much harder ans challenging than the ones we have now. Nowhere in my post did I mention luck when it comes to learning the strategy for killing NMs in either system. Also if there is no level/rank down then the sp/xp loss doesn't change anything since your likely rank 50 sitting at 100k sp tnl if you're hunting NMs etc.