Quote Originally Posted by Kaedan View Post
Actually, I have. It's in the OP.

The problem here is you are making the claim that we shouldn't have SP loss. But you have failed to give even 1 reason why. How about you start at the beginning (giving reasons for why SP is a bad idea) rather than just saying, "Mommy, I don't want to eat my brocolli!"

By the way, "Other MMOs don't have xp loss" is not an argument since there are LOTS of MMOs that have xp loss.
What's in your OP, the only thing I see is that money won't be a deterrent. That's not much of a good reason, especially since the same applies for your system. You haven't given me a good reason why having an SP loss would be better, the only thing you've said is choice, which ALSO in an equipment repair system. Hell, you haven't disproved that your system is vastly different from an equipment repair system. It's your job to convince me why an SP loss system would be better, because the system I want is going to be in place.

Anyway, the reason I don't want to lose SP is because it's nothing but a timesink, nothing is worse than spending an hour, two hours, or three hours getting a bunch of EXP and seeing half of it go away because of one death. All that wasted time, I could be getting my subjob quest done, but now I have to level up again. Now you're probably gonna say, "It's a penalty, it's supposed to be bad!!", but if it's so supposed to be that way, why are you even suggesting an option to buy it back? I still think there's other ways to penalize players than taking away SP.

I said MMOs these days, besides if there's LOTS of MMOs with EXP loss then you should probably be playing those instead. Anyway this is last post in this topic, I don't care what else you write, so you don't even have to respond to this message.