Quote Originally Posted by Chromeo_El_Lobo View Post
I'll repeat what I've said before about exp/sp loss on death.

9 out of 10 times many people died in FFXI was not due to their own mistakes, but due to circumstances within parties. Bad pulls, people AFK, poorly timed abilities, etc.

People should not be punished with loss of their hard earned exp/sp because of the actions of others.

It doesn't matter who's fault it is. By your reasoning, we shouldn't have any death penalty whatsoever.

There has to be some sort of discouragement to dying (even Yoshi says so)... so instead of just saying, "No! I don't want to lose anything because of someone else!"... how about explaining A) Why having the choice between losing SP and losing Anima is so bad and B) making a different suggestion?