Results 1 to 10 of 18

Thread: Moogle Fists

Hybrid View

  1. #1
    Player
    Lavieh's Avatar
    Join Date
    Aug 2012
    Posts
    304
    Character
    Ellunavi Sevald
    World
    Sargatanas
    Main Class
    Alchemist Lv 80
    The are turn in for seals! HQ Cobalt Claws w/ A good meld are a better option then Ifrit/Moogle
    (0)

  2. #2
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Lavieh View Post
    The are turn in for seals! HQ Cobalt Claws w/ A good meld are a better option then Ifrit/Moogle
    Cobalt claws would only surpass Ifrits/Mog if you had some wicked melds that brought you close too or at the Cobalt claws DPS stat cap, but if your that far behind on stats you should be investing more into your STR and INT gear and/or purchase/obtain some Giantsgall Claws to meld instead because they have much better DPS and higher stat caps than the Cobalt Claws.
    (3)

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

  3. #3
    Player
    Lavieh's Avatar
    Join Date
    Aug 2012
    Posts
    304
    Character
    Ellunavi Sevald
    World
    Sargatanas
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by SwordCoheir View Post
    Cobalt claws would only surpass Ifrits/Mog if you had some wicked melds that brought you close too or at the Cobalt claws DPS stat cap, but if your that far behind on stats you should be investing more into your STR and INT gear and/or purchase/obtain some Giantsgall Claws to meld instead because they have much better DPS and higher stat caps than the Cobalt Claws.
    Actually its quite the opposite.

    Ifrit or Moogle are really only viable if you have wicked melds everywhere else since the stat caps are higher but you can reach higher STR and have very similar DPS values on HQ Cobalts meaning the caps aren't that far apart. And if you have the money to afford good melds on gloves/ pants then you most likely have the money to afford Giantsgall which far superior to all three mentioned.
    (0)

  4. #4
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Lavieh View Post
    And if you have the money to afford good melds on gloves/ pants then you most likely have the money to afford Giantsgall which far superior to all three mentioned.
    I don't understand your reasoning. Giantsgall becomes less valuable when you've already reached cap through other means. The way I figure, the main attraction of Giantsgall weapons was melding primary and secondary stats to close the gaps for people who could not fill them up elsewhere.

    Let's say you've already geared yourself to 350/310, which is good enough for Ifrit/Moogle/Giantsgall.

    Ifrit has +30 ATK
    Moogle has +30 ACC.
    Giantsgall has effectively +10ACC, since the INT is irrelevant at cap.

    The one advantage Giantsgall has is melding, but what of it? MNK can't meld ATK. You would need 3-4x STR meld to get an ATK value equivalent to Ifrit. INT is useless now. The only other thing is ACC, but you must meld over 20ACC to supersede Moogle's bonus. If you were really hurting for accuracy, it's easy to make a case for Giantsgall. However, weapons in FFXIV have been transient, so I have always been suspicious of expensive weapon melding.

    If I already had these three weapons in my locker, I would use Ifrit with ACC food/high ACC situations and/or moogle with ATK food/low ACC situations. Giantsgall would be money.
    (3)

  5. #5
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Almalexia View Post
    I don't understand your reasoning. Giantsgall becomes less valuable when you've already reached cap through other means. The way I figure, the main attraction of Giantsgall weapons was melding primary and secondary stats to close the gaps for people who could not fill them up elsewhere.
    You would be correct Almalexia.
    (0)

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]