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  1. #1
    Player
    REDace0's Avatar
    Join Date
    Mar 2011
    Location
    #5 Mist 2, The Pande Cave
    Posts
    954
    Character
    Robert Redensa
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Kiote View Post
    Crafters dont need good gear. You just need to spam standard and run in circles.
    Actually if you're spamming standard you need good gear to have a decent success rate. The recipes are hard. Most people instead guarantee most or all of their progress via abilities, rather than rely on their gear. There's the much-desired "4-step" using two 30% progress and two 20% progress abilities, but in practice taking 5 or 6 steps isn't a big problem. You want to try and be consistent though. You definitely don't want to be 30% away from completion and spamming standard, when it suddenly goes unstable, and you're the only one doing Defense Up.

    As 50WVR, you'll definitely want to use Grand Design and Culmination + Rapid. For the other 50% your easiest option would be Maker's Muse + Standard. That will put you at 7 steps, but it's a start.
    (0)

  2. #2
    Player
    Vindrax's Avatar
    Join Date
    Aug 2012
    Posts
    92
    Character
    Vindrax Shadow
    World
    Balmung
    Main Class
    Weaver Lv 50
    I also have Tricks of Trade from ALC level 30, which gives an additional 20% and could set bold endeavor from LTW 30 which guarentees success for the next action with a rapid. That would be 6 steps, but not quite sure if that'll get it quite to 100%.
    (1)

  3. #3
    Player
    REDace0's Avatar
    Join Date
    Mar 2011
    Location
    #5 Mist 2, The Pande Cave
    Posts
    954
    Character
    Robert Redensa
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Vindrax View Post
    I also have Tricks of Trade from ALC level 30, which gives an additional 20% and could set bold endeavor from LTW 30 which guarentees success for the next action with a rapid. That would be 6 steps, but not quite sure if that'll get it quite to 100%.
    A plain success on a rapid is going to be no more than 20% in my experience. It's great when going for HQ with something like Greater Calling (guarantees 48-60% total progress with 0 durability loss and only takes one slot). So that'll be Culmination + Rapid (30-40) + Grand Design (20) + Tricks of the Trade (20) = 70-80% in 4 steps. Bold Endeavor + Rapid won't quite finish it. Getting ARM45 or GSM45 would let you 5-step from that. I think you're going to be sitting at 7-steps without some other killer ability, but that's not a huge problem if you're one of the two DoHs doing Attack Up. Only the Defense Up person really needs to be 4 or 5 step, because if a wave hits while Defense Up is down it takes full-time curing from one WHM to keep the middle Front Line Militia Archer up.
    (0)