Patch 8.X – New Content Expert+

System Overview

A new midcore dungeon roulette has been added : Expert+ Roulette.

Expert+ Roulette introduces a scalable challenge mode for all dungeons level 50 and above by applying difficulty modifiers, known as Affixes.

All Expert+ affixes and mechanics may occur at any point during a dungeon, including :
  • Trash encounters
  • Boss encounters
  • Transitions between combat states

Important Battle Rule
  • Affixes are active throughout the entire duty
  • Echo is disabled
  • Duties are synced to minimum item level requirements
  • Dungeon layouts, enemy placements, and boss mechanics remain unchanged
  • Difficulty is determined by affixes and a global environmental effect known as Ather Decay

Status : Aether Decay

All players will be affected by Aether Decay while participating in any Expert+ difficulty.
Deals continuous damage over time to all party members

Intensity varies by difficulty tier:
  • Expert +1 : Low potency
  • Expert +2 : Moderate potency
  • Expert +3 : High potency

Expert+ Difficulty Structure
  • Expert +1 : 1 Normal Affix + Low Aether Decay
  • Expert +2 : 1 Normal Affix + 1 Advanced Affix + Moderate Aether Decay
  • Expert +3 : 1 Normal Affix + 1 Advanced Affix + 1 Extreme Affix + High Aether Decay

Reward Structure

Expert+ Roulette features a weekly reward structure designed to encourage consistent participation without requiring daily completion.

Completing any Expert+ duty grants Expert+ Tokens.
Tokens may be exchanged for endgame gear (Savage equivalent), equipment upgrades, crafting materials, cosmetics, and other seasonal rewards. (On the release of even patches)
A weekly reward cap limits the maximum number of tokens that can be earned each week.

Higher difficulty tiers award more tokens:
  • Expert +1 : Base rewards
  • Expert +2 : Additional token rewards
  • Expert +3 : Maximum token rewards

Note that the maximum amount of weekly token can only be obtained in Expert +3.
Daily affix rotations provide gameplay variety, while weekly rewards allow players to complete runs at their own pace without feeling obligated to log in every day.


(Mockup using AI cause i'm not a graphist just to give an idea)