Quote Originally Posted by Maltothoris View Post
It also doesn't help that in regards to FT now, there are still two big time wasters here. The first one is that fact you always have to wait 11 minutes before you can do forked tower itself. Every time you enter a new instance you always have to wait 11 minutes before you can enter the dungeon. This is especially egregious compared to DRS where you enter it instantly. This also isn't counting the time unless it's preformed on who takes what job and what level they are at that job, which plays a huge part.

Next, it's the dead stars. The rest of the bosses have been power-creeped at this point. You can kill Tablet before the adds show up. You can kill Marble Dragon before having to worry about the last phase or even before the throttle on some players. You can now even kill Magitaur before Holy Lance. However, you can never kill dead stars before their dust cloud fight. Even now at this point, people are killing the bosses during the ice minion, you still have to do the aoes, the tb+plus stack and fire guy's mechs and dodge the cleaves before the fight ends. There are "kill times" of 2 and a half minutes but the fight will not end until 6 minutes. It was a good fight progging but just was so tedious after the fact.
They really need to have a talk with the dev who made Dead Stars, it's possibly one of the most inappropriately designed fights in the game. Creating an HP lock fight when the content is designed to be powercrept over time is pretty dumb, but the randomly assigned raid wipe mechanics in a 48 man raid are even dumber. I don't understand how we go from DRS style fights to this.