Quote Originally Posted by BabyYoda View Post
That's fair, but that's not the kind of RNG I'm talking about.

I don't really mind RNG that does not affect how the job is played.

Crit/DH is mostly background damage variance. It can affect numbers, but it usually doesn't change the actual gameplay loop.

My issue is with RNG that changes how the job plays, like procs, cards, or random resources.

So yes, crit fishing is also RNG, but this thread is mainly about gameplay RNG, not background damage RNG.
Oh I know that’s what you meant, I’m saying it’s hilarious to think that crit fishing is less offensive than interactive gameplay induced by the variance in the job

The encounter is already so on the rails in 14 why would you also want the job to be on the rails