



Oh I know that’s what you meant, I’m saying it’s hilarious to think that crit fishing is less offensive than interactive gameplay induced by the variance in the jobThat's fair, but that's not the kind of RNG I'm talking about.
I don't really mind RNG that does not affect how the job is played.
Crit/DH is mostly background damage variance. It can affect numbers, but it usually doesn't change the actual gameplay loop.
My issue is with RNG that changes how the job plays, like procs, cards, or random resources.
So yes, crit fishing is also RNG, but this thread is mainly about gameplay RNG, not background damage RNG.
The encounter is already so on the rails in 14 why would you also want the job to be on the rails
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
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