Quote Originally Posted by Duelle View Post
The problem with caps is that once you hit the cap there's nowhere to go.
Well the current Enmity doesn't technically "Cap" perse, basically it's the maximum allowable divide between the target with the most Enmity and the one with the Lowest. Considering everyone who's not just standing around is constantly building Enmity, and most mobs do not have excessive HP even the best PLD's don't really reach said cap unless the fight becomes horrendously drawn out and someone dies.