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  1. #1
    Player
    AceofRains's Avatar
    Join Date
    Jun 2011
    Posts
    832
    Character
    Raidrien Ascher
    World
    Hyperion
    Main Class
    Conjurer Lv 80
    Okay addressing the topic.

    The armory system makes it really easy to switch jobs on the fly as I'm sure we've already established this. I find no need to go to a moogle to change my job as in XI, it is just an extra time consuming step, especially in a game that encourages you to play more than one role.

    Why more than one role?
    While I get that there are some people who like to play just one job, they simply can not expect to get the role every time with that attitude. Take league of legends for instance. 5 roles on the field, often times rather than being versatile, people claim one role at queue and complain if they don't get it. That game encourages you to play different champions and you can not participate in ranked matches without at least 16. Even if your interested in a particular role and accept responsibly if you want to get a task done. Which ever role you play the end result of the battle will probably yield the same rewards.

    What I'm saying is that in a game where multiple roles are encouraged, you're better off taking fancy to more than just your favorite because you are not the only one playing and roles will get filled before you.

    OP, why are you so concerned with being unique from other players? Your experience with the game will vary socially and with what jobs you decide to take up first. Locking people to one role per discipline isn't going to create uniqueness, it will just create the pain in the ass of having to switch characters for a new job. At the end of leveling yes, all character will pretty much look the same but that goes for ANY game you play.

    What I'm saying here is pretty much the sky is the limit, and how you get there is going to vary from everyone else.
    (2)
    Last edited by AceofRains; 08-28-2012 at 04:45 AM.

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