Keep in mind that the multiple classes at 50 thing is unique due to the lack of progression introduced to the game due to its remake and circumstance. I 100% agree with what your saying however I feel that much of this could be solved in 2.0 in 2 ways. First, by making the xp required to gain levels after level 50(dramatically ) this will require each person to spend a great deal more time leveling and learning one job or class. 2nd, they need to diversify each class by adding multiple jobs for each class. In this way more people could focus on the 1 or 2 classes that have the jobs in them they like to play, and narrow down the field with what any one player can be working on at one time. In the gamescom demo is showed that the xp gap from 50 to 51 was like half a million xp. While I realize that could just be because it's a demo, I personally would love to see the higher levels require great deals of time to progress through. I miss the days of having only one or two main classes.