Quote Originally Posted by darkm0d View Post
I may not speak for everyone when I clarify this for you, but I can personally say that's not the way we're talking about lack of uniqueness. As it stands now, any given class or job does not have it's OWN uniqueness. Yes, they have started to address this when the Job's came out, but it still bugs me that I have aero as a whm, but no banish.

The concept that you can "fluff" your skills by pulling a few skills from your primary "classes" is silly. Jobs are lacking massive amounts of skills and spells imo. Yes, I'm about to compare FFXIV to XI:


FFXI White Mage:
52 WHM Only Spells.
102 Total Spells.
10 Active Abilities.


FFXIV White Mage:

3 WHM Only Spells.
2 White Mage Abilities.
10 Conjuror Spells.
4 Conjuror Abilities


Yes, a lot of those spells in XI were upgraded versions of AoE / Bar / pro/shell. That's not the point. The point is that feeling of being the one and only, knowing your class brings purpose to the goal of a team. This has nothing to do with someone with every class at 50. It has everything to do with each one of those 50's standing out.
Did you even play any earlier FF games? Aero is a common white mage magic. I don't know about you but when I look at my Action bar when playing white mage, everthing about it screams WHM

Look under the "specs"
Aero was originally a white magic. Maybe not stone but it fits the "natural" theme of Conjury.


Oh and please tell me more about how each job doesn't have uniqueness. Maybe not classes AS MUCH but each class has its own methods of doing the same thing and that thing is SOLOING.