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  1. #1
    Player

    Join Date
    Aug 2012
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    Limsa Lominsa
    Posts
    9

    Class System Blues

    Let me start off by saying that I am not one of these players who gripes and complains about every aspect of Final Fantasy XIV that doesn't quite correspond to my individual expectations as a player (i.e. leveling specifics, PvP, character customization, whatever-people-like-about-games, etc., etc.) I understand that Square Enix has to appeal to a massivley diverse demographic, and not everyone can be 100% satasfied 100% of the time.

    I actually think FFXIV is amazing, and am very eager to see it improve even more once 2.0 goes live.

    That being said . . .

    I really dispise this everyone gets to be every class at once thing!

    In my eyes, this defeats the entire purpose of gaming online.

    What I mean by this is: When you are locked into one class, your class-of-choice (be it gladiator, conjurer, etc.) makes you unique, it sets you apart from other players, and makes you a valuable party member.

    If everyone is every class, no one is unique, and there is no need to seek out new players to join a party because you do not need their assistance (except for gaining up shear numbers.) What's the fun in that?

    I think it would make more sense to limit players to choosing one of each discipline. For example:

    Player 1 is a Gladiator, Conjurer, Culinarian, and Botantist.
    Player 2 is a Pugilist, Thaumaturge, Alchemist, and Fisherman.

    This way players can defend themselves while having synthesis skills and an ability to earn gil; but without making the game bland.

    However, if it were up tp me. Players would commit to only one class belonging to one discipline. This would force players to interact with one another to successfuly manuever through the game. For instance a marauder must befreind a blacksmith to repair his weapons, and in return the marauder can help the blacksmith travel to other towns without getting slaughtered by fiends.

    That's what online games are about right? Interacting with other people? What are your opinions?
    (7)

  2. #2
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    It was a conscious design choice. Some will like it, some will not. Personally, I like being able to do everything on a single character. Splitting things out would just cause people to level multiple characters instead of just sticking with one, so I don't see much difference.

    For example: Oh hey, I got some skins, but I'm not on my character with Leatherworking leveled. Now I have to go through the hassle of moving the materials to a different character, as opposed to just processing it myself.

    People wouldn't necessarily interact more, they'd just level more characters to achieve the same effect.
    (55)
    Last edited by Raldo; 08-27-2012 at 02:50 AM.

  3. #3
    Player
    Renen's Avatar
    Join Date
    May 2012
    Posts
    704
    Character
    Renen Angel
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Please go play every other MMO then. This is FF where everyone can be any class w/o having to reroll 20 times
    (43)

  4. #4
    Player

    Join Date
    Aug 2012
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    Limsa Lominsa
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    9
    Are the players of these other MMO's as friendly as you are?

    It's just a forum topic. Relax...
    (21)

  5. #5
    Player
    Paddle's Avatar
    Join Date
    Aug 2012
    Posts
    30
    Character
    Hena Rhiki
    World
    Cactuar
    Main Class
    Arcanist Lv 19
    The idea of switching up classes for a dungeon run or 24 man raid come 2.0...sounds cool! Kinda of sounds like TSW. Here is a warning to SE though. From what I read, some of the best gear is going to be coming from raid/instancing. Because people can be so diverse and switch up classes...everyone could roll on any said item.

    Regarding the OP the only thing that really bothers me about this system is the distributing of loot. Who gets what? Will SE restrict class change once you enter an instance? I personally don't know that much about the looting in game now. Maybe one of you all can shed some light on my issue. But I hope that SE will rewards everyone for completing a raid run. Be it by credit(seals), gear, gil or crafting items.
    (0)

  6. #6
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Paddle View Post
    The idea of switching up classes for a dungeon run or 24 man raid come 2.0...sounds cool! Kinda of sounds like TSW. Here is a warning to SE though. From what I read, some of the best gear is going to be coming from raid/instancing. Because people can be so diverse and switch up classes...everyone could roll on any said item.

    Regarding the OP the only thing that really bothers me about this system is the distributing of loot. Who gets what? Will SE restrict class change once you enter an instance? I personally don't know that much about the looting in game now. Maybe one of you all can shed some light on my issue. But I hope that SE will rewards everyone for completing a raid run. Be it by credit(seals), gear, gil or crafting items.
    It's been like that in FFXI too. Since everyone can be everything, everyone can loot everything. Then the players comed with some systems to prevent abusing, like a tier list of jobs you mostly use/like, and then you get a priority on that classes. Something like that will come here too.
    in pugs it's a different story. Maybe we'll keep the current system "choose an item, and you'll loot only that"
    (2)

  7. #7
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Renen View Post
    Please go play every other MMO then. This is FF where everyone can be any class w/o having to reroll 20 times
    It's also the game where people gave you funny looks or called you dumb for wanting to focus on one or a handful of jobs instead of leveling and gearing every available option.

    Multi-classing and the job system have always been a double-edged sword. All we can hope for is that job performance is balanced so that one does not easily out-perform the other. That way the guy with all jobs at level cap isn't massively superior to the guy that has one tank job and one DPS job leveled and geared.
    (3)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  8. #8
    Player
    Raagnar's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    224
    Character
    Roric Sinwolf
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Duelle View Post
    It's also the game where people gave you funny looks or called you dumb for wanting to focus on one or a handful of jobs instead of leveling and gearing every available option.

    Multi-classing and the job system have always been a double-edged sword. All we can hope for is that job performance is balanced so that one does not easily out-perform the other. That way the guy with all jobs at level cap isn't massively superior to the guy that has one tank job and one DPS job leveled and geared.
    Personally I have never been treated this way and have never treated another this way. If you can't do the job I invited you to do then I'll give you funny looks, but I dont care how many jobs you have lvled. Just do the one asked of you.

    If you feel ppl do this to you then thats your issue, unless they literally said something about you not lvling everything.

    Also, ppl keep saying lvling all jobs make you less unique.. Most ppl I play with have all 50s, we are still individuals with personalities, if the players you are with arent unique to you then maybe you should get to know them better huh?
    (0)
    Last edited by Raagnar; 08-28-2012 at 12:44 AM.

  9. #9
    Player

    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    9
    Quote Originally Posted by fusional View Post
    anyway, are you posting on an alt? you have one battle class at level 18. how could you possibly have been negatively affected by this in any way?
    No, I only play one character. I just started playing (look at my Join Date.)

    Quote Originally Posted by Raagnar View Post
    Also, ppl keep saying lvling all jobs make you less unique.. Most ppl I play with have all 50s, we are still individuals with personalities, if the players you are with arent unique to you then maybe you should get to know them better huh?
    I don't mean unique as in unique personality, I simply mean that everyone is the same ability-wise, which can be good, but is also boring. Just imagine if in Final Fantasy X, every character had the same abilites, what would be the purpose of adding them to your party? You already have all the spells, skills, etc. that you need. . . That's all I meant.

    And it's just an opinion, so I don't know why some of the posts in this thread are so aggressive. (Not your's Raagnar.)
    (0)

  10. #10
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by flaco View Post
    I don't mean unique as in unique personality, I simply mean that everyone is the same ability-wise, which can be good, but is also boring. Just imagine if in Final Fantasy X, every character had the same abilites, what would be the purpose of adding them to your party? You already have all the spells, skills, etc. that you need. . . That's all I meant.
    Oh god.
    Oh god.
    I mean I can get your point (I disagree with this thread, btw, but I understand what you mean), but could you have not chosen a WORSE comparison?
    Really?
    You get to pick the one FF game where everyone can learn every single ability at the same time since they all share the same Sphere Grid and aside from where they start (and they start very close together in the International version) to mention 'characters being unique'?
    I mean... Each character was more unique in FFV than they were in FFX, specially at higher levels.
    (2)

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