Page 7 of 9 FirstFirst ... 5 6 7 8 9 LastLast
Results 61 to 70 of 96

Hybrid View

  1. #1
    Player
    darkm0d's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    216
    Character
    Dark Mod
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by yukikaze_yanagi View Post
    FFI is looking to you
    Btw a pure buffing class is boring like hell. Yes, ffxi's bard war uber-useful, but ultra-boring. What's fun in running like a dog doing nothing else but toss 2 buff ?
    I understand what you mean, I will admit I never got too far into bard. Corsair looked fun, and seemed to sort of bridge a gap between total buff and some DPS assuming them had marksmanship leveled and bought / crafted bullets.

    I just really don't like that every job is made up of two classes.

    I never really had a problem with boring. I enjoyed playing as a DPS at times, but I was a main healer for years and thats just how it was. Every job can be boring if you just break it down. I mean, in a good merit I was haste x5, protect, shell, refresh and a cure here and there.

    I feel like every job we have currently, job's and classes just feel like "standard" ones. Non advanced jobs, the ones you can start with, and barely have to earn. Yes they have added an absolutely ton of great flavor to job's, its a good start and direction, but what I really miss is everyone truly looking unique and performing as such.

    --edit:

    I guess whats really bugging me when I look at the sea of people in Ul'dah is how non-spread out the jobs seem to be. Everyone seems to have WHM/BLM/WAR/DRG. I miss how much variety XI offered. You had so many options, you could be the lone dancer, or that one dark knight. I know more jobs will come and all, but as it stands, everyone has just leveled everything up and it just makes it look bland on the hole.
    (0)
    Last edited by darkm0d; 08-27-2012 at 10:55 PM.

  2. #2
    Player
    Zozor's Avatar
    Join Date
    Apr 2011
    Posts
    168
    Character
    Zozor Zaibon
    World
    Excalibur
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by darkm0d View Post
    I guess whats really bugging me when I look at the sea of people in Ul'dah is how non-spread out the jobs seem to be. Everyone seems to have WHM/BLM/WAR/DRG. I miss how much variety XI offered. You had so many options, you could be the lone dancer, or that one dark knight. I know more jobs will come and all, but as it stands, everyone has just leveled everything up and it just makes it look bland on the hole.
    Quote Originally Posted by darkm0d View Post
    it just makes it look bland on the hole.
    Quote Originally Posted by darkm0d View Post
    on the hole.
    Preparation H anyone?

    http://www.youtube.com/watch?v=5mZAtpFXmQE
    (3)

  3. #3
    Player

    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    641
    The OP's highest level is 18...

    Get to level 50 and say the same thing you are saying now...obviously player is not even far enough to understand the basics of classes or jobs.
    (1)

  4. #4
    Player
    Keres's Avatar
    Join Date
    Mar 2011
    Posts
    615
    Character
    Taja Shin
    World
    Excalibur
    Main Class
    Samurai Lv 70
    I don't have a huge issue with the way the class system works in FFXIV right now, but I agree with the OP on a couple of small points:

    - Players being able to switch to any job at any time removes many players' sense of "uniqueness" and can cause many players to simply want to class-stack rather than working out strategies with the group comp that they have. I wouldn't necessarily mind having to return to town to be able to switch DoW/DoM classes, Mog House-style, but I also recognize that it legitimately is really nice to be able to switch while out somewhere, and player convenience is really important in MMOs these days.

    Overall, I think it's probably better left as it is, though I can sympathize with the point of view a bit; as a result of the ease of switching classes, there seems to be this almost implicit assumption out there that everyone is expected to be able to play many different jobs when needed. When I tell people that I'm really only interested in playing WHM (as I dislike both DDing and tanking in the current game engine), I occasionally get surprise in response.

    - Cross-class abilities lead to players feeling "required" to level up classes that they have absolutely no interest in due to the importance of obtaining certain abilities (e.g. Sentinel). Thankfully, though, this is significantly less of an issue than it was prior to the skills revamp (DH-era XIV where some classes had to level up all 5 DoW classes to be optimal, shudder).

    Beyond those issues, though, I like being able to play "alt classes" (if that's how you prefer to look at them) on my main character. Much less hassle overall.
    (1)
    Last edited by Keres; 08-28-2012 at 12:36 AM.

  5. #5
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    Quote Originally Posted by Keres View Post
    Players being able to switch to any job at any time removes many players' sense of "uniqueness" and can cause many players to simply want to class-stack
    not allowing players to switch jobs actually makes class stacking worse, because then everyone will full-time BLM for the entirety of every single av/cc run- whereas currently people swap in warriors a dragoons for princess, monks for mistress, etc.

    so rather than having some diversity in content, you want none? good plan.

    edit: upon browsing your lodestone i see you haven't actually experienced nearly any of this content. so now your position makes more sense- just parroting what you've seen other people say (who also haven't experienced the content). for the life of me i can't understand why people do this so often in these forums.
    (2)
    Last edited by fusional; 08-28-2012 at 02:42 AM.

  6. #6
    Player
    Keres's Avatar
    Join Date
    Mar 2011
    Posts
    615
    Character
    Taja Shin
    World
    Excalibur
    Main Class
    Samurai Lv 70
    Quote Originally Posted by fusional View Post
    snip
    I'm not sure if you actually read my post completely. My point of view is that I can sympathize with the argument in certain ways, but that things are still better off the way they are currently, as the downsides of the suggested alternative are even worse. I explicitly said as much.

    Regarding not having completed the current endgame content, I fully admit this, and never have once tried to hide it. I simply do not have fun playing XIV 1.0, so I have no desire to invest the time required to gear myself sufficiently for an endgame that I wouldn't even enjoy. If you look at my post history, you'll see that I absolutely never participate in discussions about endgame content strategy or difficulty, as I have no interest in pretending to have great insight into such topics. However, this particular issue is not exclusive to endgame players -- job flexibility and uniqueness in groups is a topic for debate that's relevant to all players, from level 1 to 50.
    (0)

  7. #7
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    Quote Originally Posted by Keres View Post
    job flexibility and uniqueness in groups is a topic for debate that's relevant to all players, from level 1 to 50.
    how does job switching affect you negatively at all outside of endgame circumstances?
    (1)

  8. #8
    Player
    Lux_Rayna's Avatar
    Join Date
    Dec 2011
    Posts
    911
    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by Raagnar View Post
    Personally I have never been treated this way and have never treated another this way. If you can't do the job I invited you to do then I'll give you funny looks, but I dont care how many jobs you have lvled. Just do the one asked of you.

    If you feel ppl do this to you then thats your issue, unless they literally said something about you not lvling everything.

    Also, ppl keep saying lvling all jobs make you less unique.. Most ppl I play with have all 50s, we are still individuals with personalities, if the players you are with arent unique to you then maybe you should get to know them better huh?
    Raa! Sucked into posting again bahaha. Anyway this, I really dont see a difference between the two systems. One requires alts, the other doesnt. Its like red wine vs white; at the end of it all its still crushed grapes.
    (1)

  9. #9
    Player

    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    9
    Quote Originally Posted by Lux_Rayna View Post
    Raa! Sucked into posting again bahaha. Anyway this, I really dont see a difference between the two systems. One requires alts, the other doesnt. Its like red wine vs white; at the end of it all its still crushed grapes.
    I agree with this. When I originally started this thread, I hadn't considered people making alts (personally I like to keep one character; two at most.) So maybe that is one of the reasons SE decided to set it up the way they did. Hmmmmm. . .
    (0)

  10. #10
    Player
    Vindrax's Avatar
    Join Date
    Aug 2012
    Posts
    92
    Character
    Vindrax Shadow
    World
    Balmung
    Main Class
    Weaver Lv 50
    Quote Originally Posted by flaco View Post
    I agree with this. When I originally started this thread, I hadn't considered people making alts (personally I like to keep one character; two at most.) So maybe that is one of the reasons SE decided to set it up the way they did. Hmmmmm. . .
    Having played WoW with a progression based raiding guild, I will just say that the people who currently have every level 50 would be the same ones in WoW that have an alt that does everything anyway. I know that for a lot of our raiding I would play as my priest (main), but if people wanted to do something else and my priest was on timer I would go on my rogue, or my shaman... So at the end of the day people that want those maxxed classes are going to have them, but if you looked at the gear disparity between my rogue and my priest it wasn't even close because I played my priest just that much more. I'd imagine you'll likely find it the same here.
    (2)

Page 7 of 9 FirstFirst ... 5 6 7 8 9 LastLast

Tags for this Thread