Quote Originally Posted by Valence View Post
Of course we could be coordinating buffs again, but without any fixed meta on arbitrary timers, that's the whole point??
To maximize damage output? All classes will still have high DPS points in their cycle and low DPS points, so naturally any external buff will be optimized to maximize impact on high DPS portions.

So say someone will math out that for combination of DPS A+B+C+D, every ~2:45 all those classes will "match up" and have optional or near-optional DPC in their rotation for the next 15-30 seconds. Assuming you could have a variable-length buff based on available mana, that'd just mean that you are now meta'd to pool your mana and every 2:45, enable the buff and have it run as long as possible. Because that's just faster kills than just using it randomly whenever you're capping mana or something.