Quote Originally Posted by Evangela View Post
#4, don't put every important crafting guild in Uldah
Well, that's not true at all. Only crafting guilds are Weaver and Goldsmithing. Obviously others are located in the other two cities. >.>


Quote Originally Posted by Fieros View Post
Instanced dungeons (mentioned here in response after question 10) should give incentive for leaving Ul'dah, along with other world redesigns.

In another thread I proposed a solution involving a World Market to make use of Limsa Lominsa and Gridania empty market wards. It's not exactly light reading, but theres a picture and examples to help illustrate.
Thanks for the info. I will check it out. ^^