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  1. #1
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    #4, don't put every important crafting guild in Uldah
    (0)

  2. #2
    Player
    Ivar's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    43
    Character
    Ivar Leavey
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Evangela View Post
    #4, don't put every important crafting guild in Uldah
    Well, that's not true at all. Only crafting guilds are Weaver and Goldsmithing. Obviously others are located in the other two cities. >.>


    Quote Originally Posted by Fieros View Post
    Instanced dungeons (mentioned here in response after question 10) should give incentive for leaving Ul'dah, along with other world redesigns.

    In another thread I proposed a solution involving a World Market to make use of Limsa Lominsa and Gridania empty market wards. It's not exactly light reading, but theres a picture and examples to help illustrate.
    Thanks for the info. I will check it out. ^^
    (0)