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Thread: Rework Viper

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  1. #18
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,297
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by MayuAmakura View Post
    Remove or backtrack lifesteal and issue is fixed. Or you know what's better? How about we remove stupid role actions that made everything dumb and broken.
    They already have relatively low damage when left unchecked, and unlike Samurai, they don’t have a one shot move to compensate.
    Lowering their damage reduction to align more closely with other melee jobs would likely be sufficient.
    What’s being proposed instead risks outright gutting the job rather than achieving balance.
    And realistically, how difficult is it to swap targets when a Viper uses Snake Scale?

    On role actions: it’s a polarizing topic.
    While some like yourself may dislike it, I find it actually add variety to PvP by allowing different playstyles through flexible loadouts.
    What you’re suggesting would push PvP back toward homogenized job design again, which removes depth rather than improving balance.
    Hard pass.
    (2)
    Last edited by Divinemights; 05-22-2026 at 10:12 AM.