Quote Originally Posted by Scintilla View Post
Just focus it down, and you don't really need a counter if it's just a typical solo VPR. Part of the issue, as I mentioned in my post above, is that teams are usually split on how to manage it.

That said, if you did find that your team were having difficulties taking down a VPR, there's various things to try to help take them down:

MNK LB or RPR LB can be very helpful to cancel scales, especially given they both have quite short CD times. I feel that DNC LB just for a VPR would be a huge waste, though.
There's also another snake scales counter that costs 0 resources, and doesn't require the use of a LB.

It's called walking away from the VPR. There is even four seconds to do so! Can even toggle sprint to move away faster!

Not only will the VPR do a lot less damage as a result, they'll heal for even less and will have to expend a dash to make sure their backlash will connect which gives you a second to use any kind of CC during their dash animation! Now they're out of position too!

If it's a lone VPR that doesn't have his alliance backing him up, then dunk on them.

VPR is like the least threatening job.