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Thread: Rework Viper

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  1. #3
    Player
    ThreeBeastSmile's Avatar
    Join Date
    Jul 2014
    Posts
    248
    Character
    Raccam Tantaram
    World
    Omega
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Esmoire View Post
    If they do anything, figure it would really lean into that hunter fantasy... Traps, bolas, being able to tether an enemy to them, sleep (the style BLM used to have), or at least fulfill the rogue prowler kind of image. Anything besides stalling.
    I think I touched upon a conflict of theme a long time ago during its first iteration when barely anyone played it. That yeah it was weird that it has a long-form parry-ish focus with Snake Scales in PvP, when it's so flimsy in PvE. Then again it is sort of flimsy as a presence in PvE too, like what is it? Oooh it's the dude that does that ineffective-irl-but-cool-in-an-imaginary-context-dual-wielding-sword-thing like that Kirito guy in SAO ooh ooh! With a smidge of Zidane, what with the double-saber form (and vaguely the "Trance"). But otherwise..?

    It's a tough place to be, to not have any observable hard-coded theme. Why does it have an almost hungering approach with the leeching and stuff that I would imagine RPR having more of? (Well I guess it has more of it now but it was added in later). It's a headhunter only in the aspect that it does mostly raw damage with no frills. And aura. I don't mean the blue aura. Just anime aura. Maybe the guard-bypassing is supposed to give an aura of badass or something too because "unstoppable" vibes idk (when that could've been a venom aspect...)

    It's like... it would have to be a totally different job in PvP to fulfil that jungle slayer of beasts thing it has going on (apparently) lore-wise. The only thing that channels that energy is when it springs an LB out of Backlash for the big damage and snare to be quite honest, that's the only time I feel it's like a pouncing jaguar or something lol. It's disappointing because I really wouldn't mind to play the, yeah, prowling hunter sort that's more in your face and feisty over NIN but with that touch of trip-up big game hunting tech. Job theme is a rather important aspect for me. Even in PvP.

    It works mechanically but it's just... so random. It's confused stylistically.
    (2)
    Last edited by ThreeBeastSmile; 05-12-2026 at 05:53 PM.