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  1. #21
    Player
    Chinook's Avatar
    Join Date
    Mar 2011
    Posts
    450
    Character
    Chinook Sirocco
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by OctaviusEvergreen View Post
    Yes but the sit animation takes about 4 seconds, during which time you are not recovering MP. It only takes 1-2 seconds at most for the server to acknowledge you are not moving (this is without /facetarget). Hence, sitting offers no regen benefit and actually wastes time.
    We're saying that using facetarget does the same job as /sit, but in a real effective way .....
    (2)

  2. #22
    Player
    kazaran's Avatar
    Join Date
    Mar 2011
    Location
    U'ldah
    Posts
    635
    Character
    Elrond Peredhel
    World
    Seraph
    Main Class
    Gladiator Lv 50
    Haven't tried it with facetarget yet, i will in a bit.

    /sit is not the same as restign in XI. It how does start a faster max regen in beign still. If I am already still and gettign the tick no need to sit at all. Hopefully the server realizing it will be fixed soon or in ARR.

    In theory /facetarget should cause the same effect, some say it is more delayed but I will see. I really don't like people who sit on the job.
    (0)

  3. #23
    Player
    Punainen's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,012
    Character
    Punainen Drak
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by TaalAzura View Post
    Sounds like bologna.
    Try playing Pugilist with a 'fists of' on for a while and see if you still think its balogna.
    (0)

  4. #24
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    they think they're still in ffxi lol. i've seen some ppl do this on ifrit
    (0)

  5. #25
    Player
    Niqote's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    3,069
    Character
    Sa'niquel Amrita
    World
    Tonberry
    Main Class
    Botanist Lv 100
    So... using sit effectively means you get a tick back... but you need to wait for the animation of both sitting down and getting back up before you can cast again meaning you just lost what you gained.

    And if you stop moving THEN sit ... you are gaining nothing, except enmity from your party members for being foolish.

    Personally I like to simply be efficient with my MP and get into my position/s quickly.
    (2)

  6. #26
    Player
    Tibian's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    379
    Character
    Tibian Rahm
    World
    Excalibur
    Main Class
    Leatherworker Lv 60
    The entire process of "standing still" to regain MP is ridiculous and makes casters incredibly dull. MP needs to regen regardless of your movement.

    Stationary mage syndrome is a bad mechanic.
    (5)

  7. #27
    Player
    Asiaine's Avatar
    Join Date
    Dec 2011
    Posts
    988
    Character
    Shayla Asiaine
    World
    Balmung
    Main Class
    Carpenter Lv 50
    /sit is a left over from people who played FFXI as you had to rest there in order to recover MP.
    Here, MP recover rate increases the moment the server recognizes you have stopped moving.
    Up to you to decide the fastest way to tell the server you've stopped moving.

    Me, I just stop moving.
    (1)

  8. #28
    Player
    Forerunner's Avatar
    Join Date
    Jun 2011
    Location
    Reach
    Posts
    536
    Character
    Danny Leonhart
    World
    Zodiark
    Main Class
    Thaumaturge Lv 100
    It might be interesting to know that you regen 7% of your max MP per regen tick when standing, and I think it goes up to 9% when standing with shroud of saints on.

    Might be useful for you guys to know.
    (0)

  9. #29
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    I'm going with the "combating packet loss" theory. The act of sitting doesn't make you gain more mp per tick, but it could force the server to recognize that you are standing still, which would in turn give you more mp per tick. I've tested it and have noticed more mp per tick, but I think it's because the server recognized that i was stationary more quickly rather than being directly attributed to the act of sitting. After all, we all know the servers have a huge issue with packet loss. I'd say that sitting has a chance of giving you more mp, but due to difference in mp of sitting or not sitting, and the amount of time it takes to sit then get back up, i wouldn't recommend it in an ifrit fight, or skirmish, or anywhere else where the time it takes for the animation to sit and stand could cost you the win.
    (1)

  10. #30
    Player

    Join Date
    Mar 2012
    Location
    http://www.youtube.com/watch?v=oHg5SJYRHA0
    Posts
    107
    the whole sitting for MP is a stupid habit of ffxi players who needed to go into a rest mode

    in ffxiv standing or sitting is the same there is not speed deffrence between the 2

    sitting takes longer as you wont start recovering untill after you sit then you need to stand up to be usefull again


    my suggestion is to kick them from party for being dumb and useless and get a replacment
    (1)


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