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  1. #11
    Player
    Ksenia's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,100
    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    /sit forces you out of aggro stance. I don't see it doing anything in and of itself.
    (0)

  2. #12
    Player
    OctaviusEvergreen's Avatar
    Join Date
    Sep 2011
    Posts
    68
    Character
    Octavius Evergreen
    World
    Balmung
    Main Class
    Conjurer Lv 60
    I was curious about this so decided to test for myself. I had 2 WHM use Holy at the same time. One of them did /sit immediately afterwards whilst the other remained standing. I can confirm the WHM who was standing achieved full MP faster than the one who was sitting. I assume this is because no MP was recovered during the long /sit animation. Try this and you will see sitting has no benefit whatsoever.
    (3)

  3. #13
    Player
    Chinook's Avatar
    Join Date
    Mar 2011
    Posts
    450
    Character
    Chinook Sirocco
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by fusional View Post
    standing still for X amount of time helps you recover MP faster. before /facetarget, using /sit allowed you to force the server to recognize you'd stopped moving, to squeeze out an extra tick or two of mp regen before you had to move again. now that we have /facetarget, though, it's basically pointless to use /sit
    Doesn't seem seem like the following posters read this ...

    Hitting your facetarget key does make you hit the high mp recovery period faster (like /sit does).
    (3)

  4. #14
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,867
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    In most groups I'm in sitting is just the casters way of saying "don't count on me right now, I'm recovering mp," without having to text anything.

    The only thing that matters is the time being stationary (and therefore forcing the server to recognize this more quickly, now doable by /facetarget ('H' by default) as mentioned above).
    (1)

  5. #15
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,987
    /sit is just considered as an emote. It doesn't bring anything gameplay wise.
    (0)
    Antipika.
    Deathsmiles II-X - Difficulty Lv.2+ (1CC/2LC ALL clear) : http://youtu.be/pjRuwv_-MlI?hd=1
    Touhou 13 - Ten Desires (all clear) : http://www.youtube.com/view_play_list?p=PL194872B2BBA7CA67
    Touhou 12.5 - Double Spoiler (all clear) : http://www.youtube.com/view_play_list?p=BD180E7054F3C1A2
    Touhou 9.5 - Shoot the Bullet (all clear) : http://www.youtube.com/view_play_list?p=53B01AAE8A03BDD1
    Touhou 8 - Imperishable Night (all clear) : http://www.youtube.com/view_play_list?p=7A5C1FF6BDAD1C1B

  6. #16
    Player
    OctaviusEvergreen's Avatar
    Join Date
    Sep 2011
    Posts
    68
    Character
    Octavius Evergreen
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Chinook View Post
    Doesn't seem seem like the following posters read this ...

    Hitting your facetarget key does make you hit the high mp recovery period faster (like /sit does).
    Yes but the sit animation takes about 4 seconds, during which time you are not recovering MP. It only takes 1-2 seconds at most for the server to acknowledge you are not moving (this is without /facetarget). Hence, sitting offers no regen benefit and actually wastes time.
    (0)

  7. #17
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    sitting while resting on a eruption. Nuff sais
    (0)

  8. #18
    Player
    Emine's Avatar
    Join Date
    Jun 2012
    Posts
    17
    Character
    Em'ineh Hanazono
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Punainen View Post
    It doesn't recover MP faster, but what it DOES do is make the system realize faster that you're still. MP regeneration ticks up slowly when you are moving without enmity and in passive mode...but it ticks up much faster when you're still.

    Where sitting comes in, is that SOMETIMES (okay, LOTS of times), the system can take several seconds (10-15 sometimes) to realize that you're not just in passive, but also are sitting still. Sitting down makes it realize this immediately and it will jump straight to fast-tick regeneration.

    So yes, sitting actually does help.
    looooooooooooooooooooooooooooooooooool
    (1)

  9. #19
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by Shurrikhan View Post
    In most groups I'm in sitting is just the casters way of saying "don't count on me right now, I'm recovering mp," without having to text anything.

    The only thing that matters is the time being stationary (and therefore forcing the server to recognize this more quickly, now doable by /facetarget ('H' by default) as mentioned above).
    Party MP bars are displayed so.... yeah... lol

    All it does is make it harder to move towards targets you need to nuke/heal or away from attacks.
    (1)

  10. #20
    Player
    AceofRains's Avatar
    Join Date
    Jun 2011
    Posts
    832
    Character
    Raidrien Ascher
    World
    Hyperion
    Main Class
    Conjurer Lv 80
    Sitting helps. As people said it forces you out of action. If you simply stand yes it will eventually kick in and I think the gradual effect is slower when standing too but that just by my observations, maybe I'm wrong.
    (1)

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